Class EntityTrackingEvents


public final class EntityTrackingEvents
extends Object
Events related to a tracking entities within a player's view distance.
  • Field Details


      public static final Event<EntityTrackingEvents.StartTracking> START_TRACKING
      An event that is called before player starts tracking an entity. Typically this occurs when an entity enters a client's view distance. This event is called before the player's client is sent the entity's spawn packet.

      public static final Event<EntityTrackingEvents.StopTracking> STOP_TRACKING
      An event that is called after a player has stopped tracking an entity. The client at this point was sent a packet to destroy the entity on the client. The entity still exists on the server.