Class ScreenHandlerRegistry
java.lang.Object
net.fabricmc.fabric.api.screenhandler.v1.ScreenHandlerRegistry
An API for creating and registering screen handler types.
This class exposes the private ScreenHandlerType
constructor,
as well as adds support for creating types using Fabric's extended screen handler API.
Screen handlers types are used to synchronize screen handlers between the server and the client. Screen handlers manage the items and integer properties that are needed to show on screens, such as the items in a chest or the progress of a furnace.
Simple and extended screen handlers
Simple screen handlers are the type of screen handlers used in vanilla. They can automatically synchronize items and integer properties between the server and the client, but they don't support having custom data sent in the opening packet.This module adds extended screen handlers that can synchronize their own custom data when they are opened, which can be useful for defining additional properties of a screen on the server. For example, a mod can synchronize text that will show up as a label.
Example
// Creating the screen handler type
public static final ScreenHandlerType<OvenScreenHandler> OVEN = ScreenHandlerRegistry.registerSimple(new Identifier("my_mod", "oven"), OvenScreenHandler::new);
// Screen handler class
public class OvenScreenHandler extends ScreenHandler {
public OvenScreenHandler(int syncId) {
super(MyScreenHandlers.OVEN, syncId);
}
}
// Opening the screen
NamedScreenHandlerFactory factory = ...;
player.openHandledScreen(factory); // only works on ServerPlayerEntity instances
- See Also:
registering screens for screen handlers
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Nested Class Summary
Modifier and TypeClassDescriptionstatic interface
ScreenHandlerRegistry.ExtendedClientHandlerFactory<T extends net.minecraft.screen.ScreenHandler>
A factory for client-sided screen handler instances with additional screen opening data.static interface
ScreenHandlerRegistry.SimpleClientHandlerFactory<T extends net.minecraft.screen.ScreenHandler>
A factory for client-sided screen handler instances. -
Method Summary
Modifier and TypeMethodDescriptionstatic <T extends net.minecraft.screen.ScreenHandler>
net.minecraft.screen.ScreenHandlerType<T>registerExtended(net.minecraft.util.Identifier id, ScreenHandlerRegistry.ExtendedClientHandlerFactory<T> factory)
Creates and registers a newScreenHandlerType
that creates client-sided screen handlers with additional networked opening data.static <T extends net.minecraft.screen.ScreenHandler>
net.minecraft.screen.ScreenHandlerType<T>registerSimple(net.minecraft.util.Identifier id, ScreenHandlerRegistry.SimpleClientHandlerFactory<T> factory)
Creates and registers a newScreenHandlerType
that creates client-sided screen handlers using the factory.
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Method Details
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registerSimple
public static <T extends net.minecraft.screen.ScreenHandler> net.minecraft.screen.ScreenHandlerType<T> registerSimple(net.minecraft.util.Identifier id, ScreenHandlerRegistry.SimpleClientHandlerFactory<T> factory)Creates and registers a newScreenHandlerType
that creates client-sided screen handlers using the factory.- Type Parameters:
T
- the screen handler type- Parameters:
id
- the registry IDfactory
- the client-sided screen handler factory- Returns:
- the created type object
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registerExtended
public static <T extends net.minecraft.screen.ScreenHandler> net.minecraft.screen.ScreenHandlerType<T> registerExtended(net.minecraft.util.Identifier id, ScreenHandlerRegistry.ExtendedClientHandlerFactory<T> factory)Creates and registers a newScreenHandlerType
that creates client-sided screen handlers with additional networked opening data.These screen handlers must be opened with a
ExtendedScreenHandlerFactory
.- Type Parameters:
T
- the screen handler type- Parameters:
id
- the registry IDfactory
- the client-sided screen handler factory- Returns:
- the created type object
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