allowGameMessage
boolean allowGameMessage(net.minecraft.server.MinecraftServer server,
net.minecraft.text.Text message,
boolean overlay)
Called when the server broadcasts a game message to all players. Game messages
include death messages, join/leave messages, and advancement messages. Returning
false
prevents the message from being broadcast and the
ServerMessageEvents.GAME_MESSAGE
event
from triggering.
- Parameters:
server
- the server that sent the message
message
- the broadcast message; use message.raw().getContent()
to get the text
overlay
- true
when the message is an overlay
- Returns:
true
if the message should be broadcast, otherwise false