Class ServerLoginNetworking
java.lang.Object
net.fabricmc.fabric.api.networking.v1.ServerLoginNetworking
Offers access to login stage server-side networking functionalities.
Server-side networking functionalities include receiving serverbound query responses and sending clientbound query requests.
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Nested Class Summary
Modifier and TypeClassDescriptionstatic interface
static interface
Allows blocking client log-in until all futures passed intoServerLoginNetworking.LoginSynchronizer.waitFor(Future)
are completed. -
Method Summary
Modifier and TypeMethodDescriptionstatic Set<Identifier>
Gets all channel names which global receivers are registered for.static MinecraftServer
getServer
(ServerLoginNetworkHandler handler) Returns the Minecraft Server of a server login network handler.static boolean
registerGlobalReceiver
(Identifier channelName, ServerLoginNetworking.LoginQueryResponseHandler channelHandler) Registers a handler to a query response channel.static boolean
registerReceiver
(ServerLoginNetworkHandler networkHandler, Identifier channelName, ServerLoginNetworking.LoginQueryResponseHandler responseHandler) Registers a handler to a query response channel.unregisterGlobalReceiver
(Identifier channelName) Removes the handler of a query response channel.unregisterReceiver
(ServerLoginNetworkHandler networkHandler, Identifier channelName) Removes the handler of a query response channel.
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Method Details
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registerGlobalReceiver
public static boolean registerGlobalReceiver(Identifier channelName, ServerLoginNetworking.LoginQueryResponseHandler channelHandler) Registers a handler to a query response channel. A global receiver is registered to all connections, in the present and future.If a handler is already registered to the
channel
, this method will returnfalse
, and no change will be made. UseunregisterGlobalReceiver(Identifier)
to unregister the existing handler.- Parameters:
channelName
- the id of the channelchannelHandler
- the handler- Returns:
- false if a handler is already registered to the channel
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unregisterGlobalReceiver
@Nullable public static ServerLoginNetworking.LoginQueryResponseHandler unregisterGlobalReceiver(Identifier channelName) Removes the handler of a query response channel. A global receiver is registered to all connections, in the present and future.The
channel
is guaranteed not to have a handler after this call.- Parameters:
channelName
- the id of the channel- Returns:
- the previous handler, or
null
if no handler was bound to the channel - See Also:
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getGlobalReceivers
Gets all channel names which global receivers are registered for. A global receiver is registered to all connections, in the present and future.- Returns:
- all channel names which global receivers are registered for.
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registerReceiver
public static boolean registerReceiver(ServerLoginNetworkHandler networkHandler, Identifier channelName, ServerLoginNetworking.LoginQueryResponseHandler responseHandler) Registers a handler to a query response channel.If a handler is already registered to the
channelName
, this method will returnfalse
, and no change will be made. UseunregisterReceiver(ServerLoginNetworkHandler, Identifier)
to unregister the existing handler.- Parameters:
networkHandler
- the handlerchannelName
- the id of the channelresponseHandler
- the handler- Returns:
- false if a handler is already registered to the channel name
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unregisterReceiver
@Nullable public static ServerLoginNetworking.LoginQueryResponseHandler unregisterReceiver(ServerLoginNetworkHandler networkHandler, Identifier channelName) Removes the handler of a query response channel.The
channelName
is guaranteed not to have a handler after this call.- Parameters:
channelName
- the id of the channel- Returns:
- the previous handler, or
null
if no handler was bound to the channel name
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getServer
Returns the Minecraft Server of a server login network handler.- Parameters:
handler
- the server login network handler
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