Interface ServerEntityWorldChangeEvents.AfterEntityChange
- Enclosing class:
ServerEntityWorldChangeEvents
- Functional Interface:
- This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.
-
Method Summary
Modifier and TypeMethodDescriptionvoidafterChangeWorld(Entity originalEntity, Entity newEntity, ServerWorld origin, ServerWorld destination) Called after an entity has been recreated at the destination when being moved to a different world.
-
Method Details
-
afterChangeWorld
void afterChangeWorld(Entity originalEntity, Entity newEntity, ServerWorld origin, ServerWorld destination) Called after an entity has been recreated at the destination when being moved to a different world.Note this event is not called if the entity is a
ServerPlayerEntity.ServerEntityWorldChangeEvents.AfterPlayerChangeshould be used to track when a player has changed worlds.- Parameters:
originalEntity- the original entitynewEntity- the new entity at the destinationorigin- the world the original entity is indestination- the destination world the new entity is in
-