Package net.fabricmc.fabric.api.resource.conditions.v1
package net.fabricmc.fabric.api.resource.conditions.v1
Provides a way of conditionally loading JSON-based resources. By default, this can
be used with recipes, loot tables, advancements, predicates, and item modifiers.
Conditions are identified by an identifier and registered at
ResourceConditions.
JSON format
Add an array with the fabric:load_conditions key to the JSON file:
{
"type": "minecraft:crafting_shapeless",
"ingredients": [
{
"item": "minecraft:dirt"
}
],
"result": {
"item": "minecraft:diamond"
},
"fabric:load_conditions": [
{
"condition": "<insert condition ID here>",
// values of the condition
}
]
}
See DefaultResourceConditions for
the list of built-in conditions. It is also possible to register a custom condition.
Data generation integration
Fabric Data Generation API supports adding a ConditionJsonProvider to a generated file.
Please check the documentation of the Data Generation API.
-
ClassDescriptionA resource condition and its parameters that can be serialized to JSON, meant for use in data generators.Contains
ConditionJsonProviders for resource conditions provided by fabric itself.Registration and access to resource loading conditions.