Class ServerPlayerEvents

java.lang.Object
net.fabricmc.fabric.api.entity.event.v1.ServerPlayerEvents

public final class ServerPlayerEvents extends Object
  • Field Details

    • COPY_FROM

      public static final Event<ServerPlayerEvents.CopyFrom> COPY_FROM
      An event that is called when the data from an old player is copied to a new player.

      This event is typically called before a player is completely respawned. Mods may use this event to copy old player data to a new player.

    • AFTER_RESPAWN

      public static final Event<ServerPlayerEvents.AfterRespawn> AFTER_RESPAWN
      An event that is called after a player has been respawned.

      Mods may use this event for reference clean up on the old player.

    • ALLOW_DEATH

      @Deprecated public static final Event<ServerPlayerEvents.AllowDeath> ALLOW_DEATH
      Deprecated.
      Use the more general ServerLivingEntityEvents.ALLOW_DEATH event instead and check for instanceof ServerPlayerEntity.
      An event that is called when a player takes fatal damage.