Class TheEndBiomes
-
Method Summary
Modifier and TypeMethodDescriptionstatic void
addBarrensBiome
(RegistryKey<Biome> highlands, RegistryKey<Biome> barrens, double weight) Adds the biome as an end barrens of the parent end highlands biome.static void
addHighlandsBiome
(RegistryKey<Biome> biome, double weight) Adds the biome as an end highlands biome with the specified weight.static void
addMainIslandBiome
(RegistryKey<Biome> biome, double weight) Adds the biome as a main end island biome with the specified weight; note that this includes the main island and some of the land encircling the empty space.static void
addMidlandsBiome
(RegistryKey<Biome> highlands, RegistryKey<Biome> midlands, double weight) Adds the biome as an end midlands of the parent end highlands biome.static void
addSmallIslandsBiome
(RegistryKey<Biome> biome, double weight) Adds a custom biome as a small end islands biome with the specified weight; small end island biomes make up the smaller islands in between the larger islands of the end.
-
Method Details
-
addMainIslandBiome
Adds the biome as a main end island biome with the specified weight; note that this includes the main island and some of the land encircling the empty space. Note that adding a biome to this region could potentially mess with the generation of the center island and cause it to generate incorrectly; this method only exists for consistency.
- Parameters:
biome
- the biome to be addedweight
- the weight of the entry. The weight in this method corresponds to its selection likelihood, with heavier biomes being more likely to be selected and lighter biomes being selected with less likelihood. Vanilla biomes have a weight of 1.0
-
addHighlandsBiome
Adds the biome as an end highlands biome with the specified weight. End Highlands biomes make up the center region of the large outer islands in The End.
- Parameters:
biome
- the biome to be addedweight
- the weight of the entry. The weight in this method corresponds to its selection likelihood, with heavier biomes being more likely to be selected and lighter biomes being selected with less likelihood. The vanilla biome has a weight of 1.0.
-
addSmallIslandsBiome
Adds a custom biome as a small end islands biome with the specified weight; small end island biomes make up the smaller islands in between the larger islands of the end.
- Parameters:
biome
- the biome to be addedweight
- the weight of the entry. The weight in this method corresponds to its selection likelihood, with heavier biomes being more likely to be selected and lighter biomes being selected with less likelihood. The vanilla biome has a weight of 1.0.
-
addMidlandsBiome
public static void addMidlandsBiome(RegistryKey<Biome> highlands, RegistryKey<Biome> midlands, double weight) Adds the biome as an end midlands of the parent end highlands biome. End Midlands make up the area on the large outer islands between the highlands and the barrens and are similar to edge biomes in the overworld. If you don't call this method, the vanilla biome will be used by default.
- Parameters:
highlands
- The highlands biome to where the midlands biome is addedmidlands
- the biome to be added as a midlands biomeweight
- the weight of the entry. The weight in this method corresponds to its selection likelihood, with heavier biomes being more likely to be selected and lighter biomes being selected with less likelihood. The vanilla biome has a weight of 1.0.
-
addBarrensBiome
public static void addBarrensBiome(RegistryKey<Biome> highlands, RegistryKey<Biome> barrens, double weight) Adds the biome as an end barrens of the parent end highlands biome. End Midlands make up the area on the edge of the large outer islands and are similar to edge biomes in the overworld. If you don't call this method, the vanilla biome will be used by default.
- Parameters:
highlands
- The highlands biome to where the barrens biome is addedbarrens
- the biome to be added as a barrens biomeweight
- the weight of the entry. The weight in this method corresponds to its selection likelihood, with heavier biomes being more likely to be selected and lighter biomes being selected with less likelihood. The vanilla biome has a weight of 1.0.
-