Interface ClientPlayerBlockBreakEvents.After

Enclosing class:
ClientPlayerBlockBreakEvents
Functional Interface:
This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.

@FunctionalInterface public static interface ClientPlayerBlockBreakEvents.After
  • Method Details

    • afterBlockBreak

      void afterBlockBreak(ClientWorld world, ClientPlayerEntity player, BlockPos pos, BlockState state)
      Called after a block is successfully broken.
      Parameters:
      world - the world where the block was broken
      player - the player who broke the block
      pos - the position where the block was broken
      state - the block state before the block was broken