Class ArmorStandArmorEntityModel
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.render.entity.model.EntityModel<E>
net.minecraft.client.render.entity.model.AnimalModel<T>
net.minecraft.client.render.entity.model.BipedEntityModel<ArmorStandEntity>
net.minecraft.client.render.entity.model.ArmorStandArmorEntityModel
- All Implemented Interfaces:
Consumer<ModelPart>
,ModelWithArms
,ModelWithHead
- Direct Known Subclasses:
ArmorStandEntityModel
@Environment(CLIENT) public class ArmorStandArmorEntityModel extends BipedEntityModel<ArmorStandEntity>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
BipedEntityModel.ArmPose
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Field Summary
Fields inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
head, helmet, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torso
Fields inherited from class net.minecraft.client.render.entity.model.EntityModel
child, handSwingProgress, riding
Fields inherited from class net.minecraft.client.model.Model
layerFactory, textureHeight, textureWidth
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Constructor Summary
Constructors Modifier Constructor Description ArmorStandArmorEntityModel(float scale)
protected
ArmorStandArmorEntityModel(float scale, int textureWidth, int textureHeight)
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Method Summary
Modifier and Type Method Description void
setAngles(ArmorStandEntity armorStandEntity, float float2, float float3, float float4, float float5, float float6)
Methods inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
animateModel, getArm, getBodyParts, getHead, getHeadParts, getPreferredArm, lerpAngle, method_29353, setArmAngle, setAttributes, setVisible
Methods inherited from class net.minecraft.client.render.entity.model.AnimalModel
render
Methods inherited from class net.minecraft.client.render.entity.model.EntityModel
copyStateTo
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Constructor Details
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ArmorStandArmorEntityModel
public ArmorStandArmorEntityModel(float scale) -
ArmorStandArmorEntityModel
protected ArmorStandArmorEntityModel(float scale, int textureWidth, int textureHeight)
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Method Details
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setAngles
public void setAngles(ArmorStandEntity armorStandEntity, float float2, float float3, float float4, float float5, float float6)- Overrides:
setAngles
in classBipedEntityModel<ArmorStandEntity>
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