Package net.minecraft.server.command
Class SpreadPlayersCommand
java.lang.Object
net.minecraft.server.command.SpreadPlayersCommand
public class SpreadPlayersCommand extends Object
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Nested Class Summary
Nested Classes Modifier and Type Class Description (package private) static class
SpreadPlayersCommand.Pile
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Field Summary
Fields Modifier and Type Field Description private static com.mojang.brigadier.exceptions.Dynamic4CommandExceptionType
FAILED_ENTITIES_EXCEPTION
private static com.mojang.brigadier.exceptions.Dynamic4CommandExceptionType
FAILED_TEAMS_EXCEPTION
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Constructor Summary
Constructors Constructor Description SpreadPlayersCommand()
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Method Summary
Modifier and Type Method Description private static int
execute(ServerCommandSource source, Vec2f center, float spreadDistance, float maxRange, int int2, boolean bool, Collection<? extends Entity> collection)
private static double
getMinDistance(Collection<? extends Entity> entities, ServerWorld world, SpreadPlayersCommand.Pile[] piles, int int2, boolean bool)
private static int
getPileCountRespectingTeams(Collection<? extends Entity> entities)
private static SpreadPlayersCommand.Pile[]
makePiles(Random random, int count, double minX, double minZ, double maxX, double maxZ)
static void
register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher)
private static void
spread(Vec2f center, double spreadDistance, ServerWorld world, Random random, double minX, double minZ, double maxX, double maxZ, int int2, SpreadPlayersCommand.Pile[] pile, boolean bool)
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Field Details
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FAILED_TEAMS_EXCEPTION
private static final com.mojang.brigadier.exceptions.Dynamic4CommandExceptionType FAILED_TEAMS_EXCEPTION -
FAILED_ENTITIES_EXCEPTION
private static final com.mojang.brigadier.exceptions.Dynamic4CommandExceptionType FAILED_ENTITIES_EXCEPTION
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Constructor Details
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SpreadPlayersCommand
public SpreadPlayersCommand()
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Method Details
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register
public static void register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher) -
execute
private static int execute(ServerCommandSource source, Vec2f center, float spreadDistance, float maxRange, int int2, boolean bool, Collection<? extends Entity> collection) -
getPileCountRespectingTeams
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spread
private static void spread(Vec2f center, double spreadDistance, ServerWorld world, Random random, double minX, double minZ, double maxX, double maxZ, int int2, SpreadPlayersCommand.Pile[] pile, boolean bool) throws com.mojang.brigadier.exceptions.CommandSyntaxException- Throws:
com.mojang.brigadier.exceptions.CommandSyntaxException
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getMinDistance
private static double getMinDistance(Collection<? extends Entity> entities, ServerWorld world, SpreadPlayersCommand.Pile[] piles, int int2, boolean bool) -
makePiles
private static SpreadPlayersCommand.Pile[] makePiles(Random random, int count, double minX, double minZ, double maxX, double maxZ)
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