Class StructureBlockScreen

All Implemented Interfaces:
Drawable, Element, ParentElement, TickableElement

@Environment(CLIENT)
public class StructureBlockScreen
extends Screen
  • Field Details

  • Constructor Details

  • Method Details

    • tick

      public void tick()
      Specified by:
      tick in interface TickableElement
      Overrides:
      tick in class Screen
    • done

      private void done()
    • cancel

      private void cancel()
    • init

      protected void init()
      Called when a screen should be initialized.

      This method is called when this screen is opened or resized.

      Overrides:
      init in class Screen
    • resize

      public void resize​(MinecraftClient client, int width, int height)
      Overrides:
      resize in class Screen
    • removed

      public void removed()
      Overrides:
      removed in class Screen
    • updateIgnoreEntitiesButton

      private void updateIgnoreEntitiesButton()
    • updateShowAirButton

      private void updateShowAirButton()
    • updateShowBoundingBoxButton

      private void updateShowBoundingBoxButton()
    • updateMirrorButton

      private void updateMirrorButton()
    • updateRotationButton

      private void updateRotationButton()
    • updateMode

      private void updateMode()
    • updateStructureBlock

      private boolean updateStructureBlock​(StructureBlockBlockEntity.Action action)
    • parseLong

      private long parseLong​(String string)
    • parseFloat

      private float parseFloat​(String string)
    • parseInt

      private int parseInt​(String string)
    • onClose

      public void onClose()
      Overrides:
      onClose in class Screen
    • keyPressed

      public boolean keyPressed​(int keyCode, int scanCode, int modifiers)
      Callback for when a key down event has been captured. The key code is identified by the constants in GLFW class.
      Specified by:
      keyPressed in interface Element
      Specified by:
      keyPressed in interface ParentElement
      Overrides:
      keyPressed in class Screen
      Parameters:
      keyCode - the named key code of the event as described in the GLFW class
      scanCode - the unique/platform-specific scan code of the keyboard input
      modifiers - a GLFW bitfield describing the modifier keys that are held down (see {@linkplain https://www.glfw.org/docs/3.3/group__mods.html GLFW Modifier key flags})
      Returns:
      true to indicate that the event handling is successful/valid
      See Also:
      Keyboard.onKey(long, int, int, int, int), GLFW.GLFW_KEY_Q, GLFWKeyCallbackI.invoke(long, int, int, int, int)
    • render

      public void render​(MatrixStack matrices, int mouseX, int mouseY, float delta)
      Specified by:
      render in interface Drawable
      Overrides:
      render in class Screen
    • isPauseScreen

      public boolean isPauseScreen()
      Overrides:
      isPauseScreen in class Screen