Uses of Class
net.minecraft.client.render.VertexFormat
Packages that use VertexFormat
Package
Description
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Uses of VertexFormat in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as VertexFormatMethods in net.minecraft.client.gl that return VertexFormat -
Uses of VertexFormat in net.minecraft.client.render
Fields in net.minecraft.client.render declared as VertexFormatModifier and TypeFieldDescriptionstatic VertexFormatVertexFormats.BLIT_SCREENprivate VertexFormatBufferBuilder.formatprivate VertexFormatShader.formatstatic VertexFormatVertexFormats.LINESstatic VertexFormatVertexFormats.POSITIONstatic VertexFormatVertexFormats.POSITION_COLORstatic VertexFormatVertexFormats.POSITION_COLOR_LIGHTstatic VertexFormatVertexFormats.POSITION_COLOR_TEXTUREstatic VertexFormatVertexFormats.POSITION_COLOR_TEXTURE_LIGHTstatic VertexFormatVertexFormats.POSITION_COLOR_TEXTURE_LIGHT_NORMALstatic VertexFormatVertexFormats.POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMALstatic VertexFormatVertexFormats.POSITION_TEXTUREstatic VertexFormatVertexFormats.POSITION_TEXTURE_COLORstatic VertexFormatVertexFormats.POSITION_TEXTURE_COLOR_LIGHTstatic VertexFormatVertexFormats.POSITION_TEXTURE_COLOR_NORMALstatic VertexFormatVertexFormats.POSITION_TEXTURE_LIGHT_COLORprivate VertexFormatBufferBuilder.DrawArrayParameters.vertexFormatprivate static @Nullable VertexFormatBufferRenderer.vertexFormatprivate VertexFormatRenderLayer.vertexFormatMethods in net.minecraft.client.render that return VertexFormatModifier and TypeMethodDescriptionBufferBuilder.DrawArrayParameters.getVertexFormat()RenderLayer.getVertexFormat()Shader.method_35786()Methods in net.minecraft.client.render with parameters of type VertexFormatModifier and TypeMethodDescriptionvoidBufferBuilder.begin(VertexFormat.DrawMode drawMode, VertexFormat format)private static voidBufferRenderer.bind(VertexFormat vertexFormat)private static voidBufferRenderer.draw(ByteBuffer buffer, VertexFormat.DrawMode drawMode, VertexFormat vertexFormat, int count, VertexFormat.IntType elementFormat, int vertexCount, boolean textured)private ShaderGameRenderer.loadShader(ResourceFactory factory, String name, VertexFormat vertexFormat)private static RenderLayer.MultiPhaseRenderLayer.of(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, RenderLayer.MultiPhaseParameters phases)(package private) static RenderLayer.MultiPhaseRenderLayer.of(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, RenderLayer.MultiPhaseParameters phaseData)private voidBufferBuilder.setFormat(VertexFormat format)Constructors in net.minecraft.client.render with parameters of type VertexFormatModifierConstructorDescription(package private)DrawArrayParameters(VertexFormat vertexFormat, int int2, int int3, VertexFormat.DrawMode drawMode, VertexFormat.IntType intType, boolean bool, boolean bool2)(package private)MultiPhase(String string, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int int2, boolean bool, boolean bool2, RenderLayer.MultiPhaseParameters multiPhaseParameters)RenderLayer(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, Runnable startAction, Runnable endAction)Shader(ResourceFactory factory, String name, VertexFormat format) -
Uses of VertexFormat in net.minecraft.client.render.chunk
Fields in net.minecraft.client.render.chunk declared as VertexFormat