Uses of Class
net.minecraft.client.render.model.json.ModelRotation
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Uses of ModelRotation in net.minecraft.client.render.model
Modifier and TypeMethodDescriptionBakedQuadFactory.bake(Vec3f from, Vec3f to, ModelElementFace face, Sprite texture, Direction side, ModelBakeSettings settings, @Nullable ModelRotation rotation, boolean shade, Identifier modelId)
private void
BakedQuadFactory.packVertexData(int[] vertices, int cornerIndex, Direction direction, ModelElementTexture texture, float[] positionMatrix, Sprite sprite, AffineTransformation orientation, @Nullable ModelRotation rotation, boolean shaded)
private int[]
BakedQuadFactory.packVertexData(ModelElementTexture texture, Sprite sprite, Direction direction, float[] positionMatrix, AffineTransformation orientation, @Nullable ModelRotation rotation, boolean shaded)
private void
BakedQuadFactory.rotateVertex(Vec3f vector, @Nullable ModelRotation rotation)
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Uses of ModelRotation in net.minecraft.client.render.model.json
Modifier and TypeMethodDescriptionprivate @Nullable ModelRotation
ModelElement.Deserializer.deserializeRotation(JsonObject object)
ModifierConstructorDescriptionModelElement(Vec3f from, Vec3f to, Map<Direction,ModelElementFace> faces, @Nullable ModelRotation rotation, boolean shade)