Uses of Class
net.minecraft.data.client.model.Texture
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Uses of Texture in net.minecraft.data.client.model
Modifier and TypeFieldDescriptionprivate Texture
BlockStateModelGenerator.BlockTexturePool.texture
private Texture
BlockStateModelGenerator.LogTexturePool.texture
private Texture
TexturedModel.texture
Modifier and TypeMethodDescriptionstatic Texture
static Texture
Texture.all(Identifier id)
static Texture
static Texture
Texture.candleCake(Block block)
static Texture
Texture.cauldron(Identifier content)
Texture.copy(TextureKey parent, TextureKey child)
Texture.copyAndAdd(TextureKey key, Identifier id)
static Texture
Texture.crop(Identifier id)
static Texture
static Texture
Texture.cross(Identifier id)
static Texture
static Texture
static Texture
static Texture
Texture.frontSideWithCustomBottom(Block block, Block bottom)
static Texture
Texture.frontTopSide(Block frontTopSideBlock, Block downBlock)
TexturedModel.getTexture()
Texture.inherit(TextureKey parent, TextureKey child)
static Texture
static Texture
static Texture
static Texture
Texture.layer0(Identifier id)
static Texture
Texture.of(TextureKey key, Identifier id)
static Texture
Texture.paneAndTopForEdge(Block block, Block top)
static Texture
static Texture
static Texture
Texture.particle(Identifier id)
static Texture
static Texture
static Texture
Texture.plant(Identifier id)
Texture.put(TextureKey key, Identifier id)
static Texture
static Texture
Texture.rail(Identifier id)
Texture.register(TextureKey key, Identifier id)
static Texture
Texture.sideAndEndForTop(Block block)
static Texture
Texture.sideAndTop(Block block)
static Texture
static Texture
Texture.sideEnd(Identifier side, Identifier end)
static Texture
Texture.sideFrontBack(Block block)
static Texture
Texture.sideFrontEnd(Block block)
static Texture
Texture.sideFrontTop(Block block)
static Texture
Texture.sideFrontTopBottom(Block block)
static Texture
Texture.sideTopBottom(Block block)
static Texture
static Texture
Texture.stemAndUpper(Block stem, Block upper)
static Texture
static Texture
Texture.texture(Identifier id)
static Texture
static Texture
static Texture
Texture.topBottom(Identifier top, Identifier bottom)
static Texture
static Texture
Texture.torch(Identifier id)
static Texture
Texture.wallSideEnd(Block block)
static Texture
Texture.wallSideTopBottom(Block block)
static Texture
static Texture
Texture.wool(Identifier id)
Modifier and TypeMethodDescriptionBlockStateModelGenerator.StateFactory.create(Block block, Identifier modelId, Texture texture, BiConsumer<Identifier,Supplier<JsonElement>> modelCollector)
private static BlockStateSupplier
BlockStateModelGenerator.createDeepslateState(Block block, Identifier modelId, Texture texture, BiConsumer<Identifier,Supplier<JsonElement>> modelCollector)
private static BlockStateSupplier
BlockStateModelGenerator.createStoneState(Block block, Identifier modelId, Texture texture, BiConsumer<Identifier,Supplier<JsonElement>> modelCollector)
private Map<TextureKey,Identifier>
Model.createTextureMap(Texture texture)
private Identifier
BlockStateModelGenerator.getTurtleEggModel(int eggs, String prefix, Texture texture)
private void
BlockStateModelGenerator.registerNorthDefaultHorizontalRotatable(Block block, Texture texture)
private void
BlockStateModelGenerator.registerPiston(Block piston, Identifier extendedModelId, Texture texture)
private void
BlockStateModelGenerator.registerSingleton(Block block, Texture texture, Model model)
private void
BlockStateModelGenerator.registerTintableCross(Block block, BlockStateModelGenerator.TintType tintType, Texture texture)
private void
BlockStateModelGenerator.registerTintableCrossBlockState(Block block, BlockStateModelGenerator.TintType tintType, Texture crossTexture)
Model.upload(Block block, String suffix, Texture texture, BiConsumer<Identifier,Supplier<JsonElement>> modelCollector)
Model.upload(Block block, Texture texture, BiConsumer<Identifier,Supplier<JsonElement>> modelCollector)
Model.upload(Identifier id, Texture texture, BiConsumer<Identifier,Supplier<JsonElement>> modelCollector)
Model.uploadWithoutVariant(Block block, String suffix, Texture texture, BiConsumer<Identifier,Supplier<JsonElement>> modelCollector)
Modifier and TypeMethodDescriptiondefault TexturedModel.Factory
private Identifier
BlockStateModelGenerator.createSubModel(Block block, String suffix, Model model, Function<Identifier,Texture> textureFactory)
private static TexturedModel.Factory
TexturedModel.makeFactory(Function<Block,Texture> textureGetter, Model model)
private void
BlockStateModelGenerator.registerBeehive(Block beehive, Function<Block,Texture> textureGetter)
private void
BlockStateModelGenerator.registerCubeWithCustomTexture(Block block, Block otherTextureSource, BiFunction<Block,Block,Texture> textureFactory)
ModifierConstructorDescriptionBlockTexturePool(Texture texture)
LogTexturePool(Texture texture)
private
TexturedModel(Texture texture, Model model)