Uses of Class
net.minecraft.loot.entry.LootPoolEntry.Builder
Package
Description
-
Uses of LootPoolEntry.Builder in net.minecraft.data.server
Modifier and TypeMethodDescriptionprivate static LootTable.Builder
BlockLootTableGenerator.drops(Block drop, LootCondition.Builder conditionBuilder, LootPoolEntry.Builder<?> child)
private static LootTable.Builder
BlockLootTableGenerator.dropsWithShears(Block drop, LootPoolEntry.Builder<?> child)
private static LootTable.Builder
BlockLootTableGenerator.dropsWithSilkTouch(Block drop, LootPoolEntry.Builder<?> child)
private static LootTable.Builder
BlockLootTableGenerator.dropsWithSilkTouchOrShears(Block drop, LootPoolEntry.Builder<?> child)
-
Uses of LootPoolEntry.Builder in net.minecraft.loot
-
Uses of LootPoolEntry.Builder in net.minecraft.loot.entry
Modifier and TypeClassDescriptionstatic class
LootPoolEntry.Builder<T extends LootPoolEntry.Builder<T>>
Modifier and TypeClassDescriptionstatic class
static class
private static class
static class
LeafEntry.Builder<T extends LeafEntry.Builder<T>>
static class
Modifier and TypeMethodDescriptionAlternativeEntry.Builder.alternatively(LootPoolEntry.Builder<?> builder)
LootPoolEntry.Builder.alternatively(LootPoolEntry.Builder<?> builder)
static AlternativeEntry.Builder
AlternativeEntry.builder(LootPoolEntry.Builder<?>[] children)
static GroupEntry.Builder
GroupEntry.create(LootPoolEntry.Builder<?>[] entries)
static SequenceEntry.Builder
SequenceEntry.create(LootPoolEntry.Builder<?>[] entries)
GroupEntry.Builder.groupEntry(LootPoolEntry.Builder<?> entry)
LootPoolEntry.Builder.groupEntry(LootPoolEntry.Builder<?> entry)
LootPoolEntry.Builder.sequenceEntry(LootPoolEntry.Builder<?> entry)
SequenceEntry.Builder.sequenceEntry(LootPoolEntry.Builder<?> entry)
ModifierConstructorDescriptionBuilder(LootPoolEntry.Builder<?>[] children)
Builder(LootPoolEntry.Builder<?>[] entries)
Builder(LootPoolEntry.Builder<?>[] entries)
-
Uses of LootPoolEntry.Builder in net.minecraft.loot.function
Modifier and TypeMethodDescriptionSetContentsLootFunction.Builer.withEntry(LootPoolEntry.Builder<?> entryBuilder)