Uses of Class
net.minecraft.loot.function.ConditionalLootFunction.Builder
-
Uses of ConditionalLootFunction.Builder in net.minecraft.loot.function
Modifier and TypeClassDescriptionstatic class
Modifier and TypeClassDescriptionprivate static class
static class
static class
static class
static class
static class
static class
static class
static class
static class
static class
static class
static class
Modifier and TypeMethodDescriptionstatic ConditionalLootFunction.Builder<?>
ApplyBonusLootFunction.binomialWithBonusCount(Enchantment enchantment, float probability, int extra)
protected static ConditionalLootFunction.Builder<?>
ConditionalLootFunction.builder(Function<LootCondition[],LootFunction> joiner)
static ConditionalLootFunction.Builder<?>
CopyNameLootFunction.builder(CopyNameLootFunction.Source source)
static ConditionalLootFunction.Builder<?>
EnchantRandomlyLootFunction.builder()
static ConditionalLootFunction.Builder<?>
ExplosionDecayLootFunction.builder()
static ConditionalLootFunction.Builder<?>
FillPlayerHeadLootFunction.builder(LootContext.EntityTarget target)
static ConditionalLootFunction.Builder<?>
FurnaceSmeltLootFunction.builder()
static ConditionalLootFunction.Builder<?>
LimitCountLootFunction.builder(BoundedIntUnaryOperator limit)
static ConditionalLootFunction.Builder<?>
SetCountLootFunction.builder(LootNumberProvider countRange)
static ConditionalLootFunction.Builder<?>
SetCountLootFunction.builder(LootNumberProvider countRange, boolean add)
static ConditionalLootFunction.Builder<?>
SetDamageLootFunction.builder(LootNumberProvider durabilityRange)
static ConditionalLootFunction.Builder<?>
SetDamageLootFunction.builder(LootNumberProvider durabilityRange, boolean add)
static ConditionalLootFunction.Builder<?>
SetLootTableLootFunction.builder(Identifier id)
static ConditionalLootFunction.Builder<?>
SetLootTableLootFunction.builder(Identifier id, long seed)
static ConditionalLootFunction.Builder<?>
static ConditionalLootFunction.Builder<?>
SetNameLootFunction.builder(Text name, LootContext.EntityTarget target)
static ConditionalLootFunction.Builder<?>
SetNbtLootFunction.builder(NbtCompound nbt)
static ConditionalLootFunction.Builder<?>
ApplyBonusLootFunction.oreDrops(Enchantment enchantment)
static ConditionalLootFunction.Builder<?>
ApplyBonusLootFunction.uniformBonusCount(Enchantment enchantment)
static ConditionalLootFunction.Builder<?>
ApplyBonusLootFunction.uniformBonusCount(Enchantment enchantment, int bonusMultiplier)