Uses of Class
net.minecraft.network.packet.s2c.play.GameStateChangeS2CPacket.Reason
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Uses of GameStateChangeS2CPacket.Reason in net.minecraft.network.packet.s2c.play
Modifier and TypeFieldDescriptionGameStateChangeS2CPacket.DEMO_MESSAGE_SHOWN
GameStateChangeS2CPacket.ELDER_GUARDIAN_EFFECT
GameStateChangeS2CPacket.GAME_MODE_CHANGED
GameStateChangeS2CPacket.GAME_WON
GameStateChangeS2CPacket.IMMEDIATE_RESPAWN
GameStateChangeS2CPacket.NO_RESPAWN_BLOCK
GameStateChangeS2CPacket.PROJECTILE_HIT_PLAYER
GameStateChangeS2CPacket.PUFFERFISH_STING
GameStateChangeS2CPacket.RAIN_GRADIENT_CHANGED
GameStateChangeS2CPacket.RAIN_STARTED
GameStateChangeS2CPacket.RAIN_STOPPED
private GameStateChangeS2CPacket.Reason
GameStateChangeS2CPacket.reason
GameStateChangeS2CPacket.THUNDER_GRADIENT_CHANGED
Modifier and TypeFieldDescription(package private) static Int2ObjectMap<GameStateChangeS2CPacket.Reason>
GameStateChangeS2CPacket.Reason.REASONS
ModifierConstructorDescriptionGameStateChangeS2CPacket(GameStateChangeS2CPacket.Reason reason, float value)