Uses of Interface
net.minecraft.screen.PropertyDelegate
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Uses of PropertyDelegate in net.minecraft.block.entity
Modifier and TypeFieldDescriptionprotected PropertyDelegate
AbstractFurnaceBlockEntity.propertyDelegate
private PropertyDelegate
BeaconBlockEntity.propertyDelegate
protected PropertyDelegate
BrewingStandBlockEntity.propertyDelegate
private PropertyDelegate
LecternBlockEntity.propertyDelegate
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Uses of PropertyDelegate in net.minecraft.screen
Modifier and TypeClassDescriptionclass
APropertyDelegate
that is implemented using an int array.Modifier and TypeFieldDescriptionprivate PropertyDelegate
AbstractFurnaceScreenHandler.propertyDelegate
private PropertyDelegate
BeaconScreenHandler.propertyDelegate
private PropertyDelegate
BrewingStandScreenHandler.propertyDelegate
private PropertyDelegate
LecternScreenHandler.propertyDelegate
Modifier and TypeMethodDescriptionprotected void
ScreenHandler.addProperties(PropertyDelegate propertyDelegate)
protected static void
ScreenHandler.checkDataCount(PropertyDelegate data, int expectedCount)
Checks that the size of thedata
is at least as large as theexpectedCount
.static Property
Property.create(PropertyDelegate delegate, int index)
Creates a new property that accesses theindex
of thedelegate
.ModifierConstructorDescriptionprotected
AbstractFurnaceScreenHandler(ScreenHandlerType<?> type, RecipeType<? extends AbstractCookingRecipe> recipeType, RecipeBookCategory recipeBookCategory, int int2, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate propertyDelegate)
BeaconScreenHandler(int syncId, Inventory inventory, PropertyDelegate propertyDelegate, ScreenHandlerContext context)
BlastFurnaceScreenHandler(int syncId, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate propertyDelegate)
BrewingStandScreenHandler(int syncId, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate propertyDelegate)
FurnaceScreenHandler(int syncId, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate propertyDelegate)
LecternScreenHandler(int syncId, Inventory inventory, PropertyDelegate propertyDelegate)
SmokerScreenHandler(int syncId, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate propertyDelegate)