Uses of Interface
net.minecraft.server.command.LootCommand.FeedbackMessage
Packages that use LootCommand.FeedbackMessage
-
Uses of LootCommand.FeedbackMessage in net.minecraft.server.command
Methods in net.minecraft.server.command with parameters of type LootCommand.FeedbackMessageModifier and TypeMethodDescriptionint
LootCommand.Target.accept(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, List<ItemStack> items, LootCommand.FeedbackMessage messageSender)
private static int
LootCommand.executeBlock(ServerCommandSource source, BlockPos targetPos, int slot, int stackCount, List<ItemStack> stacks, LootCommand.FeedbackMessage messageSender)
private static int
LootCommand.executeGive(Collection<ServerPlayerEntity> players, List<ItemStack> stacks, LootCommand.FeedbackMessage messageSender)
private static int
LootCommand.executeInsert(ServerCommandSource source, BlockPos targetPos, List<ItemStack> stacks, LootCommand.FeedbackMessage messageSender)
private static int
LootCommand.executeReplace(Collection<? extends Entity> targets, int slot, int stackCount, List<ItemStack> stacks, LootCommand.FeedbackMessage messageSender)
private static int
LootCommand.executeSpawn(ServerCommandSource source, Vec3d pos, List<ItemStack> stacks, LootCommand.FeedbackMessage messageSender)