Uses of Class
net.minecraft.state.StateManager.Builder
Packages that use StateManager.Builder
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Uses of StateManager.Builder in net.minecraft.block
Methods in net.minecraft.block with parameters of type StateManager.BuilderModifier and TypeMethodDescriptionprotected voidAbstractButtonBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAbstractFurnaceBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAbstractLichenBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAbstractPlantStemBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAmethystClusterBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAnvilBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAttachedStemBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBambooBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBannerBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBarrelBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBedBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBeehiveBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBeetrootsBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBellBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBigDripleafBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBigDripleafStemBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBrewingStandBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBubbleColumnBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCactusBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCakeBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCampfireBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCandleBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCandleCakeBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCarvedPumpkinBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCaveVinesBodyBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCaveVinesHeadBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidChainBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidChestBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidChorusFlowerBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidChorusPlantBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCocoaBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCommandBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidComparatorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidComposterBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidConduitBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCoralParentBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCropBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidDaylightDetectorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidDeadCoralWallFanBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidDetectorRailBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidDispenserBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidDoorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidEnderChestBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidEndPortalFrameBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidEndRodBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFarmlandBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFenceBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFenceGateBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFireBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFluidBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFrostedIceBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidGlazedTerracottaBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidGlowLichenBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidGrindstoneBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidHangingRootsBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidHopperBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidJigsawBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidJukeboxBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLadderBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLanternBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLeavesBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLecternBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLeveledCauldronBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLeverBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLightBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLightningRodBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLoomBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidMushroomBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidNetherPortalBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidNetherWartBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidNoteBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidObserverBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPaneBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPillarBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPistonBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPistonExtensionBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPistonHeadBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPointedDripstoneBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPoweredRailBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPressurePlateBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRailBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRedstoneLampBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRedstoneOreBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRedstoneTorchBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRedstoneWireBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRepeaterBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRespawnAnchorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRotatedInfestedBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSaplingBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidScaffoldingBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSculkSensorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSeaPickleBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidShulkerBoxBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSignBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSkullBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSlabBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSmallDripleafBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSnowBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSnowyBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidStairsBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidStemBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidStonecutterBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidStructureBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSugarCaneBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSweetBerryBushBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTallPlantBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTargetBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTntBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTrapdoorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTripwireBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTripwireHookBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTurtleEggBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidVineBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallBannerBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallRedstoneTorchBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallSignBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallSkullBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallTorchBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWeightedPressurePlateBlock.appendProperties(StateManager.Builder<Block,BlockState> builder) -
Uses of StateManager.Builder in net.minecraft.fluid
Methods in net.minecraft.fluid with parameters of type StateManager.BuilderModifier and TypeMethodDescriptionprotected voidFlowableFluid.appendProperties(StateManager.Builder<Fluid,FluidState> builder)protected voidFluid.appendProperties(StateManager.Builder<Fluid,FluidState> builder)protected voidLavaFluid.Flowing.appendProperties(StateManager.Builder<Fluid,FluidState> builder)protected voidWaterFluid.Flowing.appendProperties(StateManager.Builder<Fluid,FluidState> builder) -
Uses of StateManager.Builder in net.minecraft.state
Methods in net.minecraft.state that return StateManager.BuilderModifier and TypeMethodDescription