Uses of Class
net.minecraft.structure.StructurePiece
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Uses of StructurePiece in net.minecraft.structure
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Modifier and TypeFieldDescriptionprotected List<StructurePiece>
StructureStart.children
NetherFortressGenerator.Start.pieces
StrongholdGenerator.Start.pieces
Modifier and TypeMethodDescriptionprotected @Nullable StructurePiece
NetherFortressGenerator.Piece.fillForwardOpening(NetherFortressGenerator.Start start, StructurePiecesHolder structurePiecesHolder, Random random, int leftRightOffset, int heightOffset, boolean inside)
protected @Nullable StructurePiece
StrongholdGenerator.Piece.fillForwardOpening(StrongholdGenerator.Start start, StructurePiecesHolder structurePiecesHolder, Random random, int leftRightOffset, int heightOffset)
protected @Nullable StructurePiece
NetherFortressGenerator.Piece.fillNWOpening(NetherFortressGenerator.Start start, StructurePiecesHolder structurePiecesHolder, Random random, int heightOffset, int leftRightOffset, boolean inside)
protected @Nullable StructurePiece
StrongholdGenerator.Piece.fillNWOpening(StrongholdGenerator.Start start, StructurePiecesHolder structurePiecesHolder, Random random, int heightOffset, int leftRightOffset)
protected @Nullable StructurePiece
NetherFortressGenerator.Piece.fillSEOpening(NetherFortressGenerator.Start start, StructurePiecesHolder structurePiecesHolder, Random random, int heightOffset, int leftRightOffset, boolean inside)
protected @Nullable StructurePiece
StrongholdGenerator.Piece.fillSEOpening(StrongholdGenerator.Start start, StructurePiecesHolder structurePiecesHolder, Random random, int heightOffset, int leftRightOffset)
StructurePiecesHolder.getIntersecting(BlockBox box)
Returns an arbitrary piece in this holder that intersects the givenbox
, ornull
if there is no such piece.static @Nullable StructurePiece
StructureStart.getIntersecting(List<StructurePiece> pieces, BlockBox box)
StructureStart.getIntersecting(BlockBox box)
Returns an arbitrary piece in this holder that intersects the givenbox
, ornull
if there is no such piece.StructurePieceType.load(ServerWorld world, NbtCompound nbt)
private StructurePiece
NetherFortressGenerator.Piece.pieceGenerator(NetherFortressGenerator.Start start, StructurePiecesHolder structurePiecesHolder, Random random, int x, int y, int z, @Nullable Direction orientation, int chainLength, boolean inside)
(package private) static StructurePiece
StrongholdGenerator.pieceGenerator(StrongholdGenerator.Start start, StructurePiecesHolder structurePiecesHolder, Random random, int x, int y, int z, @Nullable Direction orientation, int chainLength)
Modifier and TypeMethodDescriptionvoid
StructurePiecesHolder.addPiece(StructurePiece piece)
Adds a structure piece into this holder.void
StructureStart.addPiece(StructurePiece piece)
Adds a structure piece into this holder.void
MineshaftGenerator.MineshaftCorridor.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
MineshaftGenerator.MineshaftCrossing.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
MineshaftGenerator.MineshaftRoom.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
MineshaftGenerator.MineshaftStairs.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.Bridge.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.BridgeCrossing.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.BridgeSmallCrossing.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.BridgeStairs.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.CorridorBalcony.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.CorridorCrossing.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.CorridorExit.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.CorridorLeftTurn.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.CorridorNetherWartsRoom.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.CorridorRightTurn.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.CorridorStairs.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
NetherFortressGenerator.SmallCorridor.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StrongholdGenerator.ChestCorridor.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StrongholdGenerator.Corridor.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StrongholdGenerator.FiveWayCrossing.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StrongholdGenerator.LeftTurn.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StrongholdGenerator.PortalRoom.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StrongholdGenerator.PrisonHall.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StrongholdGenerator.RightTurn.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StrongholdGenerator.SpiralStaircase.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StrongholdGenerator.SquareRoom.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StrongholdGenerator.Stairs.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
void
StructurePiece.fillOpenings(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random)
(package private) static MineshaftGenerator.MineshaftPart
MineshaftGenerator.pieceGenerator(StructurePiece start, StructurePiecesHolder structurePiecesHolder, Random random, int x, int y, int z, Direction orientation, int chainLength)
Modifier and TypeMethodDescription(package private) static EndCityGenerator.Piece
EndCityGenerator.addPiece(List<StructurePiece> pieces, EndCityGenerator.Piece piece)
static void
EndCityGenerator.addPieces(StructureManager structureManager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random)
boolean
EndCityGenerator.Part.create(StructureManager manager, int depth, EndCityGenerator.Piece root, BlockPos pos, List<StructurePiece> pieces, Random random)
(package private) static boolean
EndCityGenerator.createPart(StructureManager manager, EndCityGenerator.Part piece, int depth, EndCityGenerator.Piece parent, BlockPos pos, List<StructurePiece> pieces, Random random)
static @Nullable StructurePiece
StructureStart.getIntersecting(List<StructurePiece> pieces, BlockBox box)
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Uses of StructurePiece in net.minecraft.world.gen
Modifier and TypeFieldDescriptionprivate ObjectListIterator<StructurePiece>
StructureWeightSampler.pieceIterator
private ObjectList<StructurePiece>
StructureWeightSampler.pieces