Uses of Class
net.minecraft.util.registry.DefaultedRegistry
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Uses of DefaultedRegistry in net.minecraft.client.render.entity.feature
Modifier and TypeMethodDescriptionVillagerClothingFeatureRenderer.getHatType(Object2ObjectMap<K,VillagerResourceMetadata.HatType> hatLookUp, String keyType, DefaultedRegistry<K> registry, K key)
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Uses of DefaultedRegistry in net.minecraft.util.registry
Modifier and TypeFieldDescriptionstatic DefaultedRegistry<Block>
Registry.BLOCK
static DefaultedRegistry<ChunkStatus>
Registry.CHUNK_STATUS
static DefaultedRegistry<EntityType<?>>
Registry.ENTITY_TYPE
static DefaultedRegistry<Fluid>
Registry.FLUID
static DefaultedRegistry<GameEvent>
Registry.GAME_EVENT
static DefaultedRegistry<Item>
Registry.ITEM
static DefaultedRegistry<MemoryModuleType<?>>
Registry.MEMORY_MODULE_TYPE
static DefaultedRegistry<PaintingMotive>
Registry.PAINTING_MOTIVE
static DefaultedRegistry<PointOfInterestType>
Registry.POINT_OF_INTEREST_TYPE
static DefaultedRegistry<Potion>
Registry.POTION
static DefaultedRegistry<SensorType<?>>
Registry.SENSOR_TYPE
static DefaultedRegistry<VillagerProfession>
Registry.VILLAGER_PROFESSION
static DefaultedRegistry<VillagerType>
Registry.VILLAGER_TYPE
Modifier and TypeMethodDescriptionprivate static <T> DefaultedRegistry<T>
Registry.create(RegistryKey<? extends Registry<T>> key, String defaultId, com.mojang.serialization.Lifecycle lifecycle, Supplier<T> defaultEntry)
private static <T> DefaultedRegistry<T>
Registry.create(RegistryKey<? extends Registry<T>> key, String defaultId, Supplier<T> defaultEntry)