Uses of Class
net.minecraft.world.GameRules.BooleanRule
Packages that use GameRules.BooleanRule
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Uses of GameRules.BooleanRule in net.minecraft.client.gui.screen.world
Constructors in net.minecraft.client.gui.screen.world with parameters of type GameRules.BooleanRuleModifierConstructorDescriptionBooleanRuleWidget(Text name, List<OrderedText> description, String ruleName, GameRules.BooleanRule rule) -
Uses of GameRules.BooleanRule in net.minecraft.world
Fields in net.minecraft.world with type parameters of type GameRules.BooleanRuleModifier and TypeFieldDescriptionstatic GameRules.Key<GameRules.BooleanRule>GameRules.ANNOUNCE_ADVANCEMENTSA game rule which regulates whether a player's advancements should be announced in chat.static GameRules.Key<GameRules.BooleanRule>GameRules.COMMAND_BLOCK_OUTPUTstatic GameRules.Key<GameRules.BooleanRule>GameRules.DISABLE_ELYTRA_MOVEMENT_CHECKstatic GameRules.Key<GameRules.BooleanRule>GameRules.DISABLE_RAIDSA game rule which regulates whether raids should occur.static GameRules.Key<GameRules.BooleanRule>GameRules.DO_DAYLIGHT_CYCLEstatic GameRules.Key<GameRules.BooleanRule>GameRules.DO_ENTITY_DROPSstatic GameRules.Key<GameRules.BooleanRule>GameRules.DO_FIRE_TICKstatic GameRules.Key<GameRules.BooleanRule>GameRules.DO_IMMEDIATE_RESPAWNA game rule which regulates whether a player should immediately respawn upon death.static GameRules.Key<GameRules.BooleanRule>GameRules.DO_INSOMNIAstatic GameRules.Key<GameRules.BooleanRule>GameRules.DO_LIMITED_CRAFTINGstatic GameRules.Key<GameRules.BooleanRule>GameRules.DO_MOB_GRIEFINGA game rule which regulates whether mobs can modify the world.static GameRules.Key<GameRules.BooleanRule>GameRules.DO_MOB_LOOTA game rule which regulates whether mobs should drop loot on death.static GameRules.Key<GameRules.BooleanRule>GameRules.DO_MOB_SPAWNINGA game rule which regulates whether mobs can spawn naturally.static GameRules.Key<GameRules.BooleanRule>GameRules.DO_PATROL_SPAWNINGstatic GameRules.Key<GameRules.BooleanRule>GameRules.DO_TILE_DROPSA game rule which regulates whether blocks should drop their items when broken.static GameRules.Key<GameRules.BooleanRule>GameRules.DO_TRADER_SPAWNINGstatic GameRules.Key<GameRules.BooleanRule>GameRules.DO_WEATHER_CYCLEstatic GameRules.Key<GameRules.BooleanRule>GameRules.DROWNING_DAMAGEstatic GameRules.Key<GameRules.BooleanRule>GameRules.FALL_DAMAGEstatic GameRules.Key<GameRules.BooleanRule>GameRules.FIRE_DAMAGEstatic GameRules.Key<GameRules.BooleanRule>GameRules.FORGIVE_DEAD_PLAYERSstatic GameRules.Key<GameRules.BooleanRule>GameRules.FREEZE_DAMAGEstatic GameRules.Key<GameRules.BooleanRule>GameRules.KEEP_INVENTORYA game rule which regulates whether player inventories should be persist through respawning.static GameRules.Key<GameRules.BooleanRule>GameRules.LOG_ADMIN_COMMANDSstatic GameRules.Key<GameRules.BooleanRule>GameRules.NATURAL_REGENERATIONstatic GameRules.Key<GameRules.BooleanRule>GameRules.REDUCED_DEBUG_INFOstatic GameRules.Key<GameRules.BooleanRule>GameRules.SEND_COMMAND_FEEDBACKstatic GameRules.Key<GameRules.BooleanRule>GameRules.SHOW_DEATH_MESSAGESstatic GameRules.Key<GameRules.BooleanRule>GameRules.SPECTATORS_GENERATE_CHUNKSstatic GameRules.Key<GameRules.BooleanRule>GameRules.UNIVERSAL_ANGERMethods in net.minecraft.world that return GameRules.BooleanRuleModifier and TypeMethodDescriptionprotected GameRules.BooleanRuleGameRules.BooleanRule.copy()protected GameRules.BooleanRuleGameRules.BooleanRule.getThis()Methods in net.minecraft.world that return types with arguments of type GameRules.BooleanRuleModifier and TypeMethodDescription(package private) static GameRules.Type<GameRules.BooleanRule>GameRules.BooleanRule.create(boolean initialValue)(package private) static GameRules.Type<GameRules.BooleanRule>GameRules.BooleanRule.create(boolean initialValue, BiConsumer<MinecraftServer,GameRules.BooleanRule> changeCallback)Methods in net.minecraft.world with parameters of type GameRules.BooleanRuleModifier and TypeMethodDescriptionvoidGameRules.BooleanRule.setValue(GameRules.BooleanRule booleanRule, @Nullable MinecraftServer minecraftServer)Method parameters in net.minecraft.world with type arguments of type GameRules.BooleanRuleModifier and TypeMethodDescription(package private) static GameRules.Type<GameRules.BooleanRule>GameRules.BooleanRule.create(boolean initialValue, BiConsumer<MinecraftServer,GameRules.BooleanRule> changeCallback)booleanGameRules.getBoolean(GameRules.Key<GameRules.BooleanRule> rule)default voidGameRules.Visitor.visitBoolean(GameRules.Key<GameRules.BooleanRule> key, GameRules.Type<GameRules.BooleanRule> type)Visit a boolean rule.default voidGameRules.Visitor.visitBoolean(GameRules.Key<GameRules.BooleanRule> key, GameRules.Type<GameRules.BooleanRule> type)Visit a boolean rule.Constructor parameters in net.minecraft.world with type arguments of type GameRules.BooleanRuleModifierConstructorDescriptionBooleanRule(GameRules.Type<GameRules.BooleanRule> type, boolean initialValue)