Uses of Interface
net.minecraft.world.WorldAccess
Packages that use WorldAccess
Package
Description
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Uses of WorldAccess in net.minecraft.block
Fields in net.minecraft.block declared as WorldAccessModifier and TypeFieldDescriptionprivate WorldAccessComposterBlock.ComposterInventory.worldprivate WorldAccessComposterBlock.FullComposterInventory.worldMethods in net.minecraft.block with parameters of type WorldAccessModifier and TypeMethodDescriptionprivate booleanAbstractLichenBlock.addDirection(WorldAccess world, BlockPos pos, Direction direction, boolean bool)(package private) static BlockStateComposterBlock.addToComposter(BlockState state, WorldAccess world, BlockPos pos, ItemStack item)protected voidCoralParentBlock.checkLivingConditions(BlockState state, WorldAccess world, BlockPos pos)static voidBlock.dropStacks(BlockState state, WorldAccess world, BlockPos pos, @Nullable BlockEntity blockEntity)(package private) static BlockStateComposterBlock.emptyComposter(BlockState state, WorldAccess world, BlockPos pos)static voidAbstractCandleBlock.extinguish(@Nullable PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos)static voidCampfireBlock.extinguish(@Nullable Entity entity, WorldAccess world, BlockPos pos, BlockState state)static voidChorusFlowerBlock.generate(WorldAccess world, BlockPos pos, Random random, int size)private static voidChorusFlowerBlock.generate(WorldAccess world, BlockPos pos, Random random, BlockPos rootPos, int size, int layer)ComposterBlock.getInventory(BlockState state, WorldAccess world, BlockPos pos)InventoryProvider.getInventory(BlockState state, WorldAccess world, BlockPos pos)AbstractPlantPartBlock.getRandomGrowthState(WorldAccess world)AbstractPlantStemBlock.getRandomGrowthState(WorldAccess world)AbstractBlock.AbstractBlockState.getStateForNeighborUpdate(Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Deprecated.AbstractLichenBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractPlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractPlantStemBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractPressurePlateBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractRailBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractSignBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AmethystClusterBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AttachedStemBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BambooBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BambooSaplingBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BannerBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BedBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BeehiveBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BellBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BigDripleafBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BigDripleafStemBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BubbleColumnBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CactusBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CakeBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CampfireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CandleBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CandleCakeBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CarpetBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChainBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChestBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChorusFlowerBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChorusPlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CocoaBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ConcretePowderBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ConduitBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralBlockBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralFanBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralParentBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralWallFanBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.DeadCoralWallFanBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.DirtPathBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.DoorBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.EnderChestBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FallingBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FarmlandBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FenceBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FenceGateBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FlowerPotBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FluidBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.GlowLichenBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.HangingRootsBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LadderBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LanternBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LeavesBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LightBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LightningRodBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.MagmaBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.MushroomBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.NetherPortalBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.NoteBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ObserverBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PaneBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PistonHeadBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PointedDripstoneBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.RedstoneWireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.RepeaterBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ScaffoldingBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SculkSensorBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SeagrassBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SeaPickleBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SignBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SlabBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SmallDripleafBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SnowBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SnowyBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SoulFireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SoulSandBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SporeBlossomBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.StairsBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SugarCaneBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TallPlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TorchBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TrapdoorBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TripwireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TripwireHookBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.VineBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallBannerBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallMountedBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallRedstoneTorchBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallSignBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallTorchBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.private BlockStateFireBlock.getStateWithAge(WorldAccess world, BlockPos pos, int age)PointedDripstoneBlock.getTipPos(BlockState state, WorldAccess world, BlockPos pos, int range, boolean allowMerged)static voidBigDripleafBlock.grow(WorldAccess world, Random random, BlockPos pos, Direction direction)private static voidPointedDripstoneBlock.growMerged(BlockState state, WorldAccess world, BlockPos pos)private static booleanChestBlock.hasOcelotOnTop(WorldAccess world, BlockPos pos)static booleanChestBlock.isChestBlocked(WorldAccess world, BlockPos pos)voidBlock.onBroken(WorldAccess world, BlockPos pos, BlockState state)voidPistonExtensionBlock.onBroken(WorldAccess world, BlockPos pos, BlockState state)voidStairsBlock.onBroken(WorldAccess world, BlockPos pos, BlockState state)private static voidPointedDripstoneBlock.place(WorldAccess world, BlockPos pos, Direction direction, Thickness thickness)voidTallPlantBlock.placeAt(WorldAccess world, BlockState state, BlockPos pos, int flags)protected static booleanBigDripleafBlock.placeDripleafAt(WorldAccess world, BlockPos pos, FluidState fluidState, Direction direction)protected static booleanBigDripleafStemBlock.placeStemAt(WorldAccess world, BlockPos pos, FluidState fluidState, Direction direction)protected voidAbstractButtonBlock.playClickSound(@Nullable PlayerEntity player, WorldAccess world, BlockPos pos, boolean powered)protected abstract voidAbstractPressurePlateBlock.playDepressSound(WorldAccess world, BlockPos pos)protected voidPressurePlateBlock.playDepressSound(WorldAccess world, BlockPos pos)protected voidWeightedPressurePlateBlock.playDepressSound(WorldAccess world, BlockPos pos)private voidFluidBlock.playExtinguishSound(WorldAccess world, BlockPos pos)protected abstract voidAbstractPressurePlateBlock.playPressSound(WorldAccess world, BlockPos pos)protected voidPressurePlateBlock.playPressSound(WorldAccess world, BlockPos pos)protected voidWeightedPressurePlateBlock.playPressSound(WorldAccess world, BlockPos pos)static BlockStateBlock.postProcessState(BlockState state, WorldAccess world, BlockPos pos)voidAbstractBlock.AbstractBlockState.prepare(WorldAccess world, BlockPos pos, int flags)voidAbstractBlock.AbstractBlockState.prepare(WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)voidAbstractBlock.prepare(BlockState state, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)Deprecated.voidRedstoneWireBlock.prepare(BlockState state, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)static voidBlock.replace(BlockState state, BlockState newState, WorldAccess world, BlockPos pos, int flags)Replaces thestatewith thenewStateat thepos.static voidBlock.replace(BlockState state, BlockState newState, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)Replaces thestatewith thenewStateat thepos.private voidPointedDripstoneBlock.scheduleFall(BlockState state, WorldAccess world, BlockPos pos)private voidObserverBlock.scheduleTick(WorldAccess world, BlockPos pos)PointedDripstoneBlock.searchInDirection(WorldAccess world, BlockPos pos, Direction.AxisDirection direction, Predicate<BlockState> continuePredicate, Predicate<BlockState> stopPredicate, int range)private static voidAbstractCandleBlock.setLit(WorldAccess world, BlockState state, BlockPos pos, boolean lit)private static voidTargetBlock.setPower(WorldAccess world, BlockState state, int power, BlockPos pos, int delay)voidJukeboxBlock.setRecord(WorldAccess world, BlockPos pos, BlockState state, ItemStack stack)private static voidLeverBlock.spawnParticles(BlockState state, WorldAccess world, BlockPos pos, float alpha)static <S extends BlockEntity>
DoubleBlockProperties.PropertySource<S>DoubleBlockProperties.toPropertySource(BlockEntityType<S> blockEntityType, Function<BlockState,DoubleBlockProperties.Type> typeMapper, Function<BlockState,Direction> function, DirectionProperty directionProperty, BlockState state, WorldAccess world, BlockPos pos, BiPredicate<WorldAccess,BlockPos> fallbackTester)private static intTargetBlock.trigger(WorldAccess world, BlockState state, BlockHitResult hitResult, Entity entity)BubbleColumnBlock.tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state)FluidBlock.tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state)FluidDrainable.tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state)PowderSnowBlock.tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state)default ItemStackWaterloggable.tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state)protected static ActionResultCakeBlock.tryEat(WorldAccess world, BlockPos pos, BlockState state, PlayerEntity player)booleanCampfireBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanCandleBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanFluidFillable.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanKelpBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanKelpPlantBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanSeagrassBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanSlabBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanTallSeagrassBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)default booleanWaterloggable.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanAbstractLichenBlock.trySpreadRandomly(BlockState state, WorldAccess world, BlockPos pos, Direction from, Random random, boolean bool)booleanAbstractLichenBlock.trySpreadTo(BlockState state, WorldAccess world, BlockPos pos, Direction from, Direction to, boolean bool)static voidBubbleColumnBlock.update(WorldAccess world, BlockPos pos, BlockState state)static voidBubbleColumnBlock.update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource)private static BlockStateLeavesBlock.updateDistanceFromLogs(BlockState state, WorldAccess world, BlockPos pos)voidAbstractBlock.AbstractBlockState.updateNeighbors(WorldAccess world, BlockPos pos, int flags)voidAbstractBlock.AbstractBlockState.updateNeighbors(WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)Method parameters in net.minecraft.block with type arguments of type WorldAccessModifier and TypeMethodDescriptionstatic <S extends BlockEntity>
DoubleBlockProperties.PropertySource<S>DoubleBlockProperties.toPropertySource(BlockEntityType<S> blockEntityType, Function<BlockState,DoubleBlockProperties.Type> typeMapper, Function<BlockState,Direction> function, DirectionProperty directionProperty, BlockState state, WorldAccess world, BlockPos pos, BiPredicate<WorldAccess,BlockPos> fallbackTester)Constructors in net.minecraft.block with parameters of type WorldAccessModifierConstructorDescriptionComposterInventory(BlockState state, WorldAccess world, BlockPos pos)FullComposterInventory(BlockState state, WorldAccess world, BlockPos pos, ItemStack outputItem) -
Uses of WorldAccess in net.minecraft.block.sapling
Methods in net.minecraft.block.sapling with parameters of type WorldAccessModifier and TypeMethodDescriptionprivate booleanSaplingGenerator.areFlowersNearby(WorldAccess world, BlockPos pos) -
Uses of WorldAccess in net.minecraft.client.world
Classes in net.minecraft.client.world that implement WorldAccess -
Uses of WorldAccess in net.minecraft.entity.ai.goal
Methods in net.minecraft.entity.ai.goal with parameters of type WorldAccessModifier and TypeMethodDescriptionvoidStepAndDestroyBlockGoal.tickStepping(WorldAccess world, BlockPos pos) -
Uses of WorldAccess in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob with parameters of type WorldAccessModifier and TypeMethodDescriptionstatic booleanMagmaCubeEntity.canMagmaCubeSpawn(EntityType<MagmaCubeEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanMobEntity.canMobSpawn(EntityType<? extends MobEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanEndermiteEntity.canSpawn(EntityType<EndermiteEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanGhastEntity.canSpawn(EntityType<GhastEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanGuardianEntity.canSpawn(EntityType<? extends GuardianEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanHoglinEntity.canSpawn(EntityType<HoglinEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)booleanMobEntity.canSpawn(WorldAccess world, SpawnReason spawnReason)booleanPathAwareEntity.canSpawn(WorldAccess world, SpawnReason spawnReason)static booleanPatrolEntity.canSpawn(EntityType<? extends PatrolEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanPiglinEntity.canSpawn(EntityType<PiglinEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanSilverfishEntity.canSpawn(EntityType<SilverfishEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanSlimeEntity.canSpawn(EntityType<SlimeEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanZombifiedPiglinEntity.canSpawn(EntityType<ZombifiedPiglinEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanHostileEntity.canSpawnIgnoreLightLevel(EntityType<? extends HostileEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanWaterCreatureEntity.canSpawnUnderground(EntityType<? extends LivingEntity> entityType, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)private static booleanDrownedEntity.isValidSpawnDepth(WorldAccess world, BlockPos pos)voidZombieEntity.DestroyEggGoal.tickStepping(WorldAccess world, BlockPos pos) -
Uses of WorldAccess in net.minecraft.entity.passive
Methods in net.minecraft.entity.passive with parameters of type WorldAccessModifier and TypeMethodDescriptionstatic booleanBatEntity.canSpawn(EntityType<BatEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanDolphinEntity.canSpawn(EntityType<DolphinEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanFishEntity.canSpawn(EntityType<? extends FishEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanMooshroomEntity.canSpawn(EntityType<MooshroomEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanOcelotEntity.canSpawn(EntityType<OcelotEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanParrotEntity.canSpawn(EntityType<ParrotEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanPolarBearEntity.canSpawn(EntityType<PolarBearEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanRabbitEntity.canSpawn(EntityType<RabbitEntity> entity, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanSquidEntity.canSpawn(EntityType<SquidEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanStriderEntity.canSpawn(EntityType<StriderEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)static booleanTurtleEntity.canSpawn(EntityType<TurtleEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)private intRabbitEntity.chooseType(WorldAccess world)static booleanAnimalEntity.isValidNaturalSpawn(EntityType<? extends AnimalEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random) -
Uses of WorldAccess in net.minecraft.fluid
Methods in net.minecraft.fluid with parameters of type WorldAccessModifier and TypeMethodDescriptionprotected abstract voidFlowableFluid.beforeBreakingBlock(WorldAccess world, BlockPos pos, BlockState state)protected voidLavaFluid.beforeBreakingBlock(WorldAccess world, BlockPos pos, BlockState state)protected voidWaterFluid.beforeBreakingBlock(WorldAccess world, BlockPos pos, BlockState state)protected voidFlowableFluid.flow(WorldAccess world, BlockPos pos, BlockState state, Direction direction, FluidState fluidState)protected voidLavaFluid.flow(WorldAccess world, BlockPos pos, BlockState state, Direction direction, FluidState fluidState)private voidFlowableFluid.method_15744(WorldAccess world, BlockPos pos, FluidState fluidState, BlockState blockState)private voidLavaFluid.playExtinguishEvent(WorldAccess world, BlockPos pos)protected voidFlowableFluid.tryFlow(WorldAccess world, BlockPos fluidPos, FluidState state) -
Uses of WorldAccess in net.minecraft.item
Methods in net.minecraft.item with parameters of type WorldAccessModifier and TypeMethodDescriptionstatic voidBoneMealItem.createParticles(WorldAccess world, BlockPos pos, int count)protected voidBucketItem.playEmptyingSound(@Nullable PlayerEntity player, WorldAccess world, BlockPos pos)protected voidEntityBucketItem.playEmptyingSound(@Nullable PlayerEntity player, WorldAccess world, BlockPos pos)private booleanDebugStickItem.use(PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos, boolean update, ItemStack stack) -
Uses of WorldAccess in net.minecraft.item.map
Methods in net.minecraft.item.map with parameters of type WorldAccessModifier and TypeMethodDescriptionvoidMapState.addBanner(WorldAccess world, BlockPos pos)private voidMapState.addIcon(MapIcon.Type type, @Nullable WorldAccess world, String key, double x, double z, double rotation, @Nullable Text text) -
Uses of WorldAccess in net.minecraft.server.world
Classes in net.minecraft.server.world that implement WorldAccess -
Uses of WorldAccess in net.minecraft.structure
Methods in net.minecraft.structure with parameters of type WorldAccessModifier and TypeMethodDescriptionprivate booleanRuinedPortalStructurePiece.canFillNetherrack(WorldAccess world, BlockPos pos)private voidRuinedPortalStructurePiece.generateOvergrownLeaves(Random random, WorldAccess world, BlockPos pos)private voidRuinedPortalStructurePiece.generateVines(Random random, WorldAccess world, BlockPos pos)private static intRuinedPortalStructurePiece.getBaseHeight(WorldAccess world, int x, int y, RuinedPortalStructurePiece.VerticalPlacement verticalPlacement)protected booleanStructurePieceWithDimensions.method_14839(WorldAccess world, BlockBox boundingBox, int int2)private voidRuinedPortalStructurePiece.placeNetherrackBase(Random random, WorldAccess world)private voidRuinedPortalStructurePiece.placeNetherrackBottom(Random random, WorldAccess world, BlockPos pos)static List<Structure.StructureBlockInfo>Structure.process(WorldAccess world, BlockPos pos, BlockPos blockPos, StructurePlacementData placementData, List<Structure.StructureBlockInfo> list)static voidStructure.updateCorner(WorldAccess world, int flags, VoxelSet voxelSet, int startX, int startY, int startZ)private voidRuinedPortalStructurePiece.updateNetherracks(Random random, WorldAccess world, BlockPos pos)private voidRuinedPortalStructurePiece.updateNetherracksInBound(Random random, WorldAccess world) -
Uses of WorldAccess in net.minecraft.structure.pool
Methods in net.minecraft.structure.pool with parameters of type WorldAccessModifier and TypeMethodDescriptionvoidStructurePoolElement.method_16756(WorldAccess worldAccess, Structure.StructureBlockInfo structureBlockInfo, BlockPos blockPos, BlockRotation blockRotation, Random random, BlockBox blockBox) -
Uses of WorldAccess in net.minecraft.world
Subinterfaces of WorldAccess in net.minecraft.worldModifier and TypeInterfaceDescriptioninterfaceRepresents access to a world on a logical Minecraft server.interfaceClasses in net.minecraft.world that implement WorldAccessFields in net.minecraft.world declared as WorldAccessConstructors in net.minecraft.world with parameters of type WorldAccess -
Uses of WorldAccess in net.minecraft.world.chunk
Methods in net.minecraft.world.chunk with parameters of type WorldAccessModifier and TypeMethodDescriptionprivate static BlockStateUpgradeData.applyAdjacentBlock(BlockState oldState, Direction dir, WorldAccess world, BlockPos currentPos, BlockPos otherPos)UpgradeData.Logic.getUpdatedState(BlockState blockState, Direction direction, BlockState blockState2, WorldAccess world, BlockPos blockPos, BlockPos blockPos2)default voidUpgradeData.Logic.postUpdate(WorldAccess world) -
Uses of WorldAccess in net.minecraft.world.dimension
Fields in net.minecraft.world.dimension declared as WorldAccessMethods in net.minecraft.world.dimension with parameters of type WorldAccessModifier and TypeMethodDescriptionstatic Optional<AreaHelper>AreaHelper.getNewPortal(WorldAccess world, BlockPos pos, Direction.Axis axis)static Optional<AreaHelper>AreaHelper.getOrEmpty(WorldAccess world, BlockPos pos, Predicate<AreaHelper> predicate, Direction.Axis axis)Constructors in net.minecraft.world.dimension with parameters of type WorldAccess -
Uses of WorldAccess in net.minecraft.world.gen
Fields in net.minecraft.world.gen declared as WorldAccessConstructors in net.minecraft.world.gen with parameters of type WorldAccess -
Uses of WorldAccess in net.minecraft.world.gen.feature
Methods in net.minecraft.world.gen.feature with parameters of type WorldAccessModifier and TypeMethodDescriptionprivate voidBlockPileFeature.addPileBlock(WorldAccess world, BlockPos pos, Random random, BlockPileFeatureConfig config)protected booleanHugeMushroomFeature.canGenerate(WorldAccess world, BlockPos pos, int height, BlockPos.Mutable mutable, HugeMushroomFeatureConfig config)private static booleanTwistingVinesFeature.canGenerate(WorldAccess world, BlockPos.Mutable pos)private booleanBlockPileFeature.canPlace(WorldAccess world, BlockPos pos, Random random)private static booleanDeltaFeature.canPlace(WorldAccess world, BlockPos pos, DeltaFeatureConfig config)private static booleanBasaltColumnsFeature.canPlaceAt(WorldAccess world, int seaLevel, BlockPos.Mutable mutablePos)private voidIcebergFeature.clearSnowAbove(WorldAccess world, BlockPos pos)static booleanNetherForestVegetationFeature.generate(WorldAccess world, Random random, BlockPos pos, BlockPileFeatureConfig config, int int2, int int3)protected voidHugeBrownMushroomFeature.generateCap(WorldAccess world, Random random, BlockPos start, int y, BlockPos.Mutable mutable, HugeMushroomFeatureConfig config)protected abstract voidHugeMushroomFeature.generateCap(WorldAccess world, Random random, BlockPos start, int y, BlockPos.Mutable mutable, HugeMushroomFeatureConfig config)protected voidHugeRedMushroomFeature.generateCap(WorldAccess world, Random random, BlockPos start, int y, BlockPos.Mutable mutable, HugeMushroomFeatureConfig config)protected booleanCoralClawFeature.generateCoral(WorldAccess world, Random random, BlockPos pos, BlockState state)protected abstract booleanCoralFeature.generateCoral(WorldAccess world, Random random, BlockPos pos, BlockState state)protected booleanCoralMushroomFeature.generateCoral(WorldAccess world, Random random, BlockPos pos, BlockState state)protected booleanCoralTreeFeature.generateCoral(WorldAccess world, Random random, BlockPos pos, BlockState state)protected booleanCoralFeature.generateCoralPiece(WorldAccess world, Random random, BlockPos pos, BlockState state)private voidHugeFungusFeature.generateHat(WorldAccess world, Random random, HugeFungusFeatureConfig config, BlockPos pos, int hatHeight, boolean thickStem)private voidHugeFungusFeature.generateHatBlock(WorldAccess world, Random random, HugeFungusFeatureConfig config, BlockPos.Mutable pos, float decorationChance, float generationChance, float vineChance)private voidWeepingVinesFeature.generateNetherWartBlocksInArea(WorldAccess world, Random random, BlockPos pos)private voidHugeFungusFeature.generateStem(WorldAccess world, Random random, HugeFungusFeatureConfig config, BlockPos pos, int stemHeight, boolean thickStem)protected voidHugeMushroomFeature.generateStem(WorldAccess world, Random random, BlockPos pos, HugeMushroomFeatureConfig config, int height, BlockPos.Mutable mutable)protected booleanOreFeature.generateVeinPart(WorldAccess world, Random random, OreFeatureConfig config, double startX, double endX, double startZ, double endZ, double startY, double endY, int x, int y, int z, int horizontalSize, int verticalSize)static voidTwistingVinesFeature.generateVineColumn(WorldAccess world, Random random, BlockPos.Mutable pos, int maxLength, int minAge, int maxAge)static voidWeepingVinesFeature.generateVineColumn(WorldAccess world, Random random, BlockPos.Mutable pos, int length, int minAge, int maxAge)private static voidHugeFungusFeature.generateVines(BlockPos pos, WorldAccess world, Random random)private static voidTwistingVinesFeature.generateVinesInArea(WorldAccess world, Random random, BlockPos pos, int horizontalSpread, int verticalSpread, int length)private voidWeepingVinesFeature.generateVinesInArea(WorldAccess world, Random random, BlockPos pos)private static booleanBasaltColumnsFeature.isAirOrLavaOcean(WorldAccess world, int seaLevel, BlockPos pos)private static booleanTwistingVinesFeature.isNotSuitable(WorldAccess world, BlockPos pos)booleanDefaultFlowerFeature.isPosValid(WorldAccess worldAccess, BlockPos blockPos, RandomPatchFeatureConfig randomPatchFeatureConfig)abstract booleanFlowerFeature.isPosValid(WorldAccess world, BlockPos pos, U config)private static booleanHugeFungusFeature.isReplaceable(WorldAccess world, BlockPos pos, boolean replacePlants)private booleanDripstoneClusterFeature.isStoneOrWater(WorldAccess world, BlockPos pos)private booleanUnderwaterMagmaFeature.isWaterOrAir(WorldAccess world, BlockPos pos)private voidIcebergFeature.method_13415(int int2, int y, BlockPos pos, WorldAccess world, boolean placeWater, double double2, BlockPos blockPos, int int3, int int4)private voidIcebergFeature.method_13418(WorldAccess world, BlockPos pos, int int2, int height, boolean bool, int int3)private voidIcebergFeature.method_13428(Random random, WorldAccess world, int int2, int int3, BlockPos pos, boolean bool, int int4, double double2, int int5)BasaltColumnsFeature.moveDownToGround(WorldAccess world, int seaLevel, BlockPos.Mutable mutablePos, int distance)ReplaceBlobsFeature.moveDownToTarget(WorldAccess world, BlockPos.Mutable mutablePos, Block target)BasaltColumnsFeature.moveUpToAir(WorldAccess world, BlockPos.Mutable mutablePos, int distance)private voidIcebergFeature.placeAt(WorldAccess world, Random random, BlockPos pos, int height, int offsetX, int offsetY, int offsetZ, int int2, int int3, boolean bool, int int4, double randomSine, boolean placeSnow, BlockState state)private booleanBasaltColumnsFeature.placeBasaltColumn(WorldAccess world, int seaLevel, BlockPos pos, int height, int reach)private voidIcebergFeature.placeBlockOrSnow(BlockPos pos, WorldAccess world, Random random, int heightRemaining, int height, boolean lessSnow, boolean placeSnow, BlockState state)private static VoxelSetTreeFeature.placeLogsAndLeaves(WorldAccess worldAccess, BlockBox blockBox, Set<BlockPos> set, Set<BlockPos> set2)private booleanBasaltPillarFeature.stopOrPlaceBasalt(WorldAccess world, Random random, BlockPos pos)private voidHugeFungusFeature.tryGenerateVines(WorldAccess world, Random random, BlockPos pos, BlockState state, boolean bool)static booleanTwistingVinesFeature.tryGenerateVines(WorldAccess world, Random random, BlockPos pos, int horizontalSpread, int verticalSpread, int length)private voidBasaltPillarFeature.tryPlaceBasalt(WorldAccess world, Random random, BlockPos pos) -
Uses of WorldAccess in net.minecraft.world.gen.feature.util
Methods in net.minecraft.world.gen.feature.util with parameters of type WorldAccessModifier and TypeMethodDescriptionprotected static booleanDripstoneHelper.canGenerate(WorldAccess world, BlockPos pos)protected static booleanDripstoneHelper.canGenerateOrLava(WorldAccess world, BlockPos pos) -
Uses of WorldAccess in net.minecraft.world.gen.placer
Methods in net.minecraft.world.gen.placer with parameters of type WorldAccessModifier and TypeMethodDescriptionabstract voidBlockPlacer.generate(WorldAccess world, BlockPos pos, BlockState state, Random random)voidColumnPlacer.generate(WorldAccess world, BlockPos pos, BlockState state, Random random)voidDoublePlantPlacer.generate(WorldAccess world, BlockPos pos, BlockState state, Random random)voidSimpleBlockPlacer.generate(WorldAccess world, BlockPos pos, BlockState state, Random random)