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abstract boolean
boolean
boolean
boolean
protected static boolean
protected boolean
Carver.carveAtPoint(CarverContext context,
C config,
Chunk chunk,
Function<BlockPos,Biome> posToBiome,
BitSet carvingMask,
Random random,
BlockPos.Mutable pos,
BlockPos.Mutable downPos,
AquiferSampler sampler,
MutableBoolean foundSurface)
protected boolean
NetherCaveCarver.carveAtPoint(CarverContext carverContext,
CaveCarverConfig caveCarverConfig,
Chunk chunk,
Function<BlockPos,Biome> function,
BitSet bitSet,
Random random,
BlockPos.Mutable mutable,
BlockPos.Mutable mutable2,
AquiferSampler aquiferSampler,
MutableBoolean mutableBoolean)
protected boolean
UnderwaterCanyonCarver.carveAtPoint(CarverContext carverContext,
RavineCarverConfig ravineCarverConfig,
Chunk chunk,
Function<BlockPos,Biome> function,
BitSet bitSet,
Random random,
BlockPos.Mutable mutable,
BlockPos.Mutable mutable2,
AquiferSampler aquiferSampler,
MutableBoolean mutableBoolean)
protected boolean
UnderwaterCaveCarver.carveAtPoint(CarverContext carverContext,
CaveCarverConfig caveCarverConfig,
Chunk chunk,
Function<BlockPos,Biome> function,
BitSet bitSet,
Random random,
BlockPos.Mutable mutable,
BlockPos.Mutable mutable2,
AquiferSampler aquiferSampler,
MutableBoolean mutableBoolean)
protected void
CaveCarver.carveCave(CarverContext context,
CaveCarverConfig config,
Chunk chunk,
Function<BlockPos,Biome> posToBiome,
long seed,
AquiferSampler aquiferSampler,
double x,
double y,
double z,
float yaw,
double yawPitchRatio,
BitSet carvingMask,
Carver.SkipPredicate skipPredicate)
private void
RavineCarver.carveRavine(CarverContext context,
RavineCarverConfig config,
Chunk chunk,
Function<BlockPos,Biome> posToBiome,
long seed,
AquiferSampler aquiferSampler,
double x,
double y,
double z,
float width,
float yaw,
float pitch,
int branchStartIndex,
int branchCount,
double yawPitchRatio,
BitSet carvingMask)
protected boolean
Carver.carveRegion(CarverContext context,
C config,
Chunk chunk,
Function<BlockPos,Biome> posToBiome,
long seed,
AquiferSampler sampler,
double x,
double y,
double z,
double horizontalScale,
double verticalScale,
BitSet carvingMask,
Carver.SkipPredicate skipPredicate)
protected void
CaveCarver.carveTunnels(CarverContext context,
CaveCarverConfig config,
Chunk chunk,
Function<BlockPos,Biome> posToBiome,
long seed,
AquiferSampler aquiferSampler,
double x,
double y,
double z,
double horizontalScale,
double verticalScale,
float width,
float yaw,
float pitch,
int branchStartIndex,
int branchCount,
double yawPitchRatio,
BitSet carvingMask,
Carver.SkipPredicate skipPredicate)
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