Class DefaultSurfaceBuilder

java.lang.Object
net.minecraft.world.gen.surfacebuilder.SurfaceBuilder<TernarySurfaceConfig>
net.minecraft.world.gen.surfacebuilder.DefaultSurfaceBuilder

public class DefaultSurfaceBuilder extends SurfaceBuilder<TernarySurfaceConfig>
Mappings:
Namespace Name
official dda
intermediary net/minecraft/class_3510
named net/minecraft/world/gen/surfacebuilder/DefaultSurfaceBuilder
  • Constructor Details

    • DefaultSurfaceBuilder

      public DefaultSurfaceBuilder(com.mojang.serialization.Codec<TernarySurfaceConfig> codec)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lddm;<init>(Lcom/mojang/serialization/Codec;)V
      intermediary <init> Lnet/minecraft/class_3523;<init>(Lcom/mojang/serialization/Codec;)V
      named <init> Lnet/minecraft/world/gen/surfacebuilder/SurfaceBuilder;<init>(Lcom/mojang/serialization/Codec;)V
  • Method Details

    • generate

      public void generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
      Description copied from class: SurfaceBuilder
      Places the surface blocks for the given column.
      Specified by:
      generate in class SurfaceBuilder<TernarySurfaceConfig>
      Parameters:
      random - the Random instance, seeded with a hash of the x and z coordinates
      chunk - the current chunk being surface built
      biome - the biome in the column that is being surface built
      int2 - X coordinate of the column
      int3 - Z coordinate of the column
      int4 - height of the column retrieved using Heightmap.Type.WORLD_SURFACE_WG, and will never be lower than the sea level
      double2 - noise value at this column. Has a range of (-8, 8) but follows a normal distribution so most values will be around (-2, 2)
      blockState - default block of the chunk generator, used to know which block to replace with the surface blocks
      blockState2 - default fluid of the chunk generator
      int5 - the sea level of the chunk generator
      Mappings:
      Namespace Name Mixin selector
      official a Ldda;a(Ljava/util/Random;Lcml;Lbxo;IIIDLcks;Lcks;IIJLddn;)V
      intermediary method_15219 Lnet/minecraft/class_3510;method_15219(Ljava/util/Random;Lnet/minecraft/class_2791;Lnet/minecraft/class_1959;IIIDLnet/minecraft/class_2680;Lnet/minecraft/class_2680;IIJLnet/minecraft/class_3527;)V
      named generate Lnet/minecraft/world/gen/surfacebuilder/DefaultSurfaceBuilder;generate(Ljava/util/Random;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/world/biome/Biome;IIIDLnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;IIJLnet/minecraft/world/gen/surfacebuilder/TernarySurfaceConfig;)V
    • generate

      protected void generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState fluidBlock, BlockState topBlock, BlockState underBlock, BlockState underwaterBlock, int seaLevel, int int2)
      Mappings:
      Namespace Name Mixin selector
      official a Ldda;a(Ljava/util/Random;Lcml;Lbxo;IIIDLcks;Lcks;Lcks;Lcks;Lcks;II)V
      intermediary method_15218 Lnet/minecraft/class_3510;method_15218(Ljava/util/Random;Lnet/minecraft/class_2791;Lnet/minecraft/class_1959;IIIDLnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;II)V
      named generate Lnet/minecraft/world/gen/surfacebuilder/DefaultSurfaceBuilder;generate(Ljava/util/Random;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/world/biome/Biome;IIIDLnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;II)V