Uses of Class
net.minecraft.client.render.Frustum
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Uses of Frustum in net.minecraft.client.render
Modifier and TypeFieldDescriptionWorldRenderer.capturedFrustum
private Frustum
WorldRenderer.frustum
Modifier and TypeMethodDescriptionprivate void
WorldRenderer.captureFrustum
(Matrix4f modelMatrix, Matrix4f matrix4f, double x, double y, double z, Frustum frustum) private void
WorldRenderer.method_34808
(Frustum frustum, int int2, boolean bool, Vec3d vec3d, BlockPos blockPos, ChunkBuilder.BuiltChunk builtChunk, int int3, BlockPos blockPos2) private void
WorldRenderer.setupTerrain
(Camera camera, Frustum frustum, boolean hasForcedFrustum, int frame, boolean spectator) -
Uses of Frustum in net.minecraft.client.render.entity
Modifier and TypeMethodDescriptionboolean
EndCrystalEntityRenderer.shouldRender
(EndCrystalEntity endCrystalEntity, Frustum frustum, double double2, double double3, double double4) <E extends Entity>
booleanEntityRenderDispatcher.shouldRender
(E entity, Frustum frustum, double x, double y, double z) boolean
EntityRenderer.shouldRender
(T entity, Frustum frustum, double x, double y, double z) boolean
GuardianEntityRenderer.shouldRender
(GuardianEntity guardianEntity, Frustum frustum, double double2, double double3, double double4) boolean
MobEntityRenderer.shouldRender
(T t, Frustum frustum, double double2, double double3, double double4) boolean
ShulkerEntityRenderer.shouldRender
(ShulkerEntity shulkerEntity, Frustum frustum, double double2, double double3, double double4)