Uses of Class
net.minecraft.world.biome.SpawnSettings.Builder
Packages that use SpawnSettings.Builder
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Uses of SpawnSettings.Builder in net.minecraft.world.biome
Methods in net.minecraft.world.biome that return SpawnSettings.BuilderModifier and TypeMethodDescriptionprivate static SpawnSettings.BuilderDefaultBiomeCreator.createForestSpawnSettings()private static SpawnSettings.BuilderDefaultBiomeCreator.createSavannaSpawnSettings()SpawnSettings.Builder.creatureSpawnProbability(float probability) SpawnSettings.Builder.playerSpawnFriendly()SpawnSettings.Builder.spawn(SpawnGroup spawnGroup, SpawnSettings.SpawnEntry spawnEntry) SpawnSettings.Builder.spawnCost(EntityType<?> entityType, double mass, double gravityLimit) Methods in net.minecraft.world.biome with parameters of type SpawnSettings.BuilderModifier and TypeMethodDescriptionprivate static BiomeDefaultBiomeCreator.composeSavannaGenerationSettings(float depth, float scale, float temperature, boolean plateau, boolean shattered, SpawnSettings.Builder spawnSettings) private static BiomeDefaultBiomeCreator.createForest(float depth, float scale, boolean flower, SpawnSettings.Builder spawnSettings) private static BiomeDefaultBiomeCreator.createJungleFeatures(float depth, float scale, float downfall, boolean bamboo, boolean edge, boolean modified, SpawnSettings.Builder builder) private static BiomeDefaultBiomeCreator.createOcean(SpawnSettings.Builder spawnSettings, int waterColor, int waterFogColor, boolean deep, GenerationSettings.Builder builder) -
Uses of SpawnSettings.Builder in net.minecraft.world.gen.feature
Methods in net.minecraft.world.gen.feature with parameters of type SpawnSettings.BuilderModifier and TypeMethodDescriptionstatic voidDefaultBiomeFeatures.addBatsAndMonsters(SpawnSettings.Builder builder) static voidDefaultBiomeFeatures.addCaveMobs(SpawnSettings.Builder builder) static voidDefaultBiomeFeatures.addCaveWaterMobs(SpawnSettings.Builder builder) static voidDefaultBiomeFeatures.addDesertMobs(SpawnSettings.Builder builder) static voidDefaultBiomeFeatures.addEndMobs(SpawnSettings.Builder builder) static voidDefaultBiomeFeatures.addFarmAnimals(SpawnSettings.Builder builder) static voidDefaultBiomeFeatures.addJungleMobs(SpawnSettings.Builder builder) static voidDefaultBiomeFeatures.addMonsters(SpawnSettings.Builder builder, int zombieWeight, int zombieVillagerWeight, int skeletonWeight) static voidDefaultBiomeFeatures.addMushroomMobs(SpawnSettings.Builder builder) static voidDefaultBiomeFeatures.addOceanMobs(SpawnSettings.Builder builder, int squidWeight, int squidMaxGroupSize, int codWeight) static voidDefaultBiomeFeatures.addPlainsMobs(SpawnSettings.Builder builder) static voidDefaultBiomeFeatures.addSnowyMobs(SpawnSettings.Builder builder) static voidDefaultBiomeFeatures.addWarmOceanMobs(SpawnSettings.Builder builder, int squidWeight, int squidMinGroupSize)