Package net.minecraft.world.gen.feature
Class WoodlandMansionFeature
java.lang.Object
net.minecraft.world.gen.feature.StructureFeature<DefaultFeatureConfig>
net.minecraft.world.gen.feature.WoodlandMansionFeature
- Mappings:
Namespace Name official cup
intermediary net/minecraft/class_3223
named net/minecraft/world/gen/feature/WoodlandMansionFeature
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.gen.feature.StructureFeature
StructureFeature.StructureStartFactory<C extends FeatureConfig>
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Field Summary
Fields inherited from class net.minecraft.world.gen.feature.StructureFeature
BASTION_REMNANT, BURIED_TREASURE, DESERT_PYRAMID, END_CITY, field_31518, FORTRESS, IGLOO, JIGSAW_STRUCTURES, JUNGLE_PYRAMID, MANSION, MINESHAFT, MONUMENT, NETHER_FOSSIL, OCEAN_RUIN, PILLAGER_OUTPOST, RUINED_PORTAL, SHIPWRECK, STRONGHOLD, STRUCTURES, SWAMP_HUT, VILLAGE
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Constructor Summary
ConstructorDescriptionWoodlandMansionFeature
(com.mojang.serialization.Codec<DefaultFeatureConfig> codec) -
Method Summary
Modifier and TypeMethodDescriptionprotected boolean
If true, this structure's start position will be uniformly distributed within a placement grid cell.protected boolean
shouldStartAt
(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView) Checks if this structure can actually be placed at a potential structure position determined viaStructureFeature.getStartChunk(net.minecraft.world.gen.chunk.StructureConfig, long, net.minecraft.world.gen.ChunkRandom, int, int)
.Methods inherited from class net.minecraft.world.gen.feature.StructureFeature
configure, getCodec, getCreatureSpawns, getGenerationStep, getMonsterSpawns, getName, getStartChunk, getUndergroundWaterCreatureSpawns, init, locateStructure, readStructureStart, tryPlaceStart
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Constructor Details
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WoodlandMansionFeature
- Mappings:
Namespace Name Mixin selector official <init>
Lcuc;<init>(Lcom/mojang/serialization/Codec;)V
intermediary <init>
Lnet/minecraft/class_3195;<init>(Lcom/mojang/serialization/Codec;)V
named <init>
Lnet/minecraft/world/gen/feature/StructureFeature;<init>(Lcom/mojang/serialization/Codec;)V
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Method Details
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isUniformDistribution
protected boolean isUniformDistribution()If true, this structure's start position will be uniformly distributed within a placement grid cell. If false, the structure's starting point will be biased towards the center of the cell.- Overrides:
isUniformDistribution
in classStructureFeature<DefaultFeatureConfig>
- Mappings:
Namespace Name Mixin selector official b
Lcuc;b()Z
intermediary method_27219
Lnet/minecraft/class_3195;method_27219()Z
named isUniformDistribution
Lnet/minecraft/world/gen/feature/StructureFeature;isUniformDistribution()Z
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shouldStartAt
protected boolean shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView) Description copied from class:StructureFeature
Checks if this structure can actually be placed at a potential structure position determined viaStructureFeature.getStartChunk(net.minecraft.world.gen.chunk.StructureConfig, long, net.minecraft.world.gen.ChunkRandom, int, int)
. Specific structures override this method to reduce the spawn probability or restrict the spawn in some other way.- Overrides:
shouldStartAt
in classStructureFeature<DefaultFeatureConfig>
- Mappings:
Namespace Name Mixin selector official a
Lcup;a(Lcmn;Lbxr;JLcqm;Lbvu;Lbxo;Lbvu;Lcvs;Lbwr;)Z
intermediary method_28671
Lnet/minecraft/class_3223;method_28671(Lnet/minecraft/class_2794;Lnet/minecraft/class_1966;JLnet/minecraft/class_2919;Lnet/minecraft/class_1923;Lnet/minecraft/class_1959;Lnet/minecraft/class_1923;Lnet/minecraft/class_3111;Lnet/minecraft/class_5539;)Z
named shouldStartAt
Lnet/minecraft/world/gen/feature/WoodlandMansionFeature;shouldStartAt(Lnet/minecraft/world/gen/chunk/ChunkGenerator;Lnet/minecraft/world/biome/source/BiomeSource;JLnet/minecraft/world/gen/ChunkRandom;Lnet/minecraft/util/math/ChunkPos;Lnet/minecraft/world/biome/Biome;Lnet/minecraft/util/math/ChunkPos;Lnet/minecraft/world/gen/feature/DefaultFeatureConfig;Lnet/minecraft/world/HeightLimitView;)Z
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getStructureStartFactory
- Specified by:
getStructureStartFactory
in classStructureFeature<DefaultFeatureConfig>
- Mappings:
Namespace Name Mixin selector official a
Lcuc;a()Lcuc$a;
intermediary method_14016
Lnet/minecraft/class_3195;method_14016()Lnet/minecraft/class_3195$class_3774;
named getStructureStartFactory
Lnet/minecraft/world/gen/feature/StructureFeature;getStructureStartFactory()Lnet/minecraft/world/gen/feature/StructureFeature$StructureStartFactory;
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