Class GiantTreeTaigaSurfaceBuilder

java.lang.Object
net.minecraft.world.gen.surfacebuilder.SurfaceBuilder<TernarySurfaceConfig>
net.minecraft.world.gen.surfacebuilder.GiantTreeTaigaSurfaceBuilder

public class GiantTreeTaigaSurfaceBuilder extends SurfaceBuilder<TernarySurfaceConfig>
Mappings:
Namespace Name
official ddd
intermediary net/minecraft/class_3511
named net/minecraft/world/gen/surfacebuilder/GiantTreeTaigaSurfaceBuilder
  • Constructor Details

    • GiantTreeTaigaSurfaceBuilder

      public GiantTreeTaigaSurfaceBuilder(com.mojang.serialization.Codec<TernarySurfaceConfig> codec)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lddm;<init>(Lcom/mojang/serialization/Codec;)V
      intermediary <init> Lnet/minecraft/class_3523;<init>(Lcom/mojang/serialization/Codec;)V
      named <init> Lnet/minecraft/world/gen/surfacebuilder/SurfaceBuilder;<init>(Lcom/mojang/serialization/Codec;)V
  • Method Details

    • generate

      public void generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
      Description copied from class: SurfaceBuilder
      Places the surface blocks for the given column.
      Specified by:
      generate in class SurfaceBuilder<TernarySurfaceConfig>
      Parameters:
      random - the Random instance, seeded with a hash of the x and z coordinates
      chunk - the current chunk being surface built
      biome - the biome in the column that is being surface built
      int2 - X coordinate of the column
      int3 - Z coordinate of the column
      int4 - height of the column retrieved using Heightmap.Type.WORLD_SURFACE_WG, and will never be lower than the sea level
      double2 - noise value at this column. Has a range of (-8, 8) but follows a normal distribution so most values will be around (-2, 2)
      blockState - default block of the chunk generator, used to know which block to replace with the surface blocks
      blockState2 - default fluid of the chunk generator
      int5 - the sea level of the chunk generator
      Mappings:
      Namespace Name Mixin selector
      official a Lddd;a(Ljava/util/Random;Lcml;Lbxo;IIIDLcks;Lcks;IIJLddn;)V
      intermediary method_15220 Lnet/minecraft/class_3511;method_15220(Ljava/util/Random;Lnet/minecraft/class_2791;Lnet/minecraft/class_1959;IIIDLnet/minecraft/class_2680;Lnet/minecraft/class_2680;IIJLnet/minecraft/class_3527;)V
      named generate Lnet/minecraft/world/gen/surfacebuilder/GiantTreeTaigaSurfaceBuilder;generate(Ljava/util/Random;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/world/biome/Biome;IIIDLnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;IIJLnet/minecraft/world/gen/surfacebuilder/TernarySurfaceConfig;)V