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DimensionType.create(OptionalLong fixedTime,
boolean hasSkylight,
boolean hasCeiling,
boolean ultrawarm,
boolean natural,
double coordinateScale,
boolean hasEnderDragonFight,
boolean piglinSafe,
boolean bedWorks,
boolean respawnAnchorWorks,
boolean hasRaids,
int minimumY,
int height,
int logicalHeight,
BiomeAccessType biomeAccessType,
Identifier infiniburn,
Identifier skyProperties,
float ambientLight)
private
DimensionType(OptionalLong fixedTime,
boolean hasSkylight,
boolean hasCeiling,
boolean ultrawarm,
boolean natural,
double coordinateScale,
boolean hasEnderDragonFight,
boolean piglinSafe,
boolean bedWorks,
boolean respawnAnchorWorks,
boolean hasRaids,
int minimumY,
int height,
int logicalHeight,
BiomeAccessType biomeAccessType,
Identifier infiniburn,
Identifier skyProperties,
float ambientLight)