Uses of Interface
net.minecraft.util.function.ToFloatFunction
Packages that use ToFloatFunction
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Uses of ToFloatFunction in net.minecraft.util.math
Subinterfaces of ToFloatFunction in net.minecraft.util.mathClasses in net.minecraft.util.math that implement ToFloatFunctionModifier and TypeClassDescriptionstatic final recordstatic final recordFields in net.minecraft.util.math declared as ToFloatFunctionModifier and TypeFieldDescriptionprivate final ToFloatFunction<C>Spline.class_6738.coordinateThe field for thecoordinaterecord component.private final ToFloatFunction<Float>Spline.Builder.field_35661private final ToFloatFunction<C>Spline.Builder.locationFunctionMethods in net.minecraft.util.math that return ToFloatFunctionModifier and TypeMethodDescriptionSpline.class_6738.coordinate()Returns the value of thecoordinaterecord component.Methods in net.minecraft.util.math with parameters of type ToFloatFunctionModifier and TypeMethodDescriptionstatic <C> Spline.Builder<C>Spline.builder(ToFloatFunction<C> locationFunction) static <C> Spline.Builder<C>Spline.builder(ToFloatFunction<C> locationFunction, ToFloatFunction<Float> toFloatFunction) Method parameters in net.minecraft.util.math with type arguments of type ToFloatFunctionModifier and TypeMethodDescriptionstatic <C> com.mojang.serialization.Codec<Spline<C>>Spline.method_39232(com.mojang.serialization.Codec<ToFloatFunction<C>> codec) Constructors in net.minecraft.util.math with parameters of type ToFloatFunctionModifierConstructorDescriptionprotectedBuilder(ToFloatFunction<C> locationFunction) protectedBuilder(ToFloatFunction<C> locationFunction, ToFloatFunction<Float> toFloatFunction) class_6738(ToFloatFunction<C> toFloatFunction, float[] float2, List<Spline<C>> list, float[] float3) -
Uses of ToFloatFunction in net.minecraft.world.biome.source.util
Classes in net.minecraft.world.biome.source.util that implement ToFloatFunctionFields in net.minecraft.world.biome.source.util declared as ToFloatFunctionModifier and TypeFieldDescriptionprivate static final ToFloatFunction<Float>VanillaTerrainParameters.field_35673private final ToFloatFunction<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.LocationFunction.noiseFunctionFields in net.minecraft.world.biome.source.util with type parameters of type ToFloatFunctionModifier and TypeFieldDescription(package private) static final com.mojang.serialization.Codec<ToFloatFunction<VanillaTerrainParameters.NoisePoint>>VanillaTerrainParameters.LocationFunction.field_35464Methods in net.minecraft.world.biome.source.util with parameters of type ToFloatFunctionModifier and TypeMethodDescriptionprivate static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.buildErosionFactorSpline(float value, boolean bool, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.createFlatOffsetSpline(float float2, float float3, float float4, float float5, float float6, float float7, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.createLandSpline(float float2, float float3, float float4, float float5, float float6, float float7, boolean bool, boolean bool2, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.method_38219(float float2, boolean bool, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.method_38855(float float2, float float3, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.method_38856(float float2, float float3, float float4, float float5, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.method_38857(float float2, ToFloatFunction<Float> toFloatFunction) Constructors in net.minecraft.world.biome.source.util with parameters of type ToFloatFunctionModifierConstructorDescriptionprivateLocationFunction(ToFloatFunction<VanillaTerrainParameters.NoisePoint> noiseFunction, String id)