Uses of Class
net.minecraft.class_6748
Package
Description
The base package for all Minecraft classes.
-
Uses of class_6748 in net.minecraft
Modifier and TypeMethodDescriptionstatic class_6748
class_6748.method_39336()
static class_6748
class_6748.method_39342
(@Nullable ChunkRegion chunkRegion) -
Uses of class_6748 in net.minecraft.world.chunk
Modifier and TypeMethodDescriptionChunk.getOrCreateChunkNoiseSampler
(NoiseColumnSampler noiseColumnSampler, Supplier<ChunkNoiseSampler.ColumnSampler> supplier, ChunkGeneratorSettings chunkGeneratorSettings, AquiferSampler.FluidLevelSampler fluidLevelSampler, class_6748 class_6748) -
Uses of class_6748 in net.minecraft.world.gen
Modifier and TypeMethodDescriptionNoiseColumnSampler.createTerrainNoisePoint
(int x, int z, float continentalness, float weirdness, float erosion, class_6748 class_6748) NoiseColumnSampler.method_39330
(int int2, int int3, class_6748 class_6748) private double
NoiseColumnSampler.sampleNoiseColumn
(int x, int y, int z, TerrainNoisePoint point, double noise, boolean hasNoNoiseCaves, boolean bool, class_6748 class_6748) private double
NoiseColumnSampler.sampleNoiseColumn
(int x, int y, int z, TerrainNoisePoint point, class_6748 class_6748) -
Uses of class_6748 in net.minecraft.world.gen.chunk
Modifier and TypeMethodDescriptionprivate void
NoiseChunkGenerator.method_38327
(class_6748 class_6748, StructureAccessor world, Chunk chunk) static ChunkNoiseSampler
ChunkNoiseSampler.method_39543
(Chunk chunk, NoiseColumnSampler noiseColumnSampler, Supplier<ChunkNoiseSampler.ColumnSampler> supplier, ChunkGeneratorSettings chunkGeneratorSettings, AquiferSampler.FluidLevelSampler fluidLevelSampler, class_6748 class_6748) ChunkGenerator.populateBiomes
(Executor executor, class_6748 class_6748, StructureAccessor structureAccessor, Chunk chunk) NoiseChunkGenerator.populateBiomes
(Executor executor, class_6748 class_6748, StructureAccessor structureAccessor, Chunk chunk) abstract CompletableFuture<Chunk>
ChunkGenerator.populateNoise
(Executor executor, class_6748 class_6748, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.DebugChunkGenerator.populateNoise
(Executor executor, class_6748 class_6748, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.FlatChunkGenerator.populateNoise
(Executor executor, class_6748 class_6748, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.NoiseChunkGenerator.populateNoise
(Executor executor, class_6748 class_6748, StructureAccessor structureAccessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.private Chunk
NoiseChunkGenerator.populateNoise
(class_6748 class_6748, StructureAccessor structureAccessor, Chunk chunk, int int2, int int3) ModifierConstructorDescriptionprivate
ChunkNoiseSampler
(int horizontalNoiseResolution, int verticalNoiseResolution, int horizontalSize, NoiseColumnSampler noiseColumnSampler, int minimumY, int int2, ChunkNoiseSampler.ColumnSampler columnSampler, ChunkGeneratorSettings chunkGeneratorSettings, AquiferSampler.FluidLevelSampler fluidLevelSampler, class_6748 class_6748)