Uses of Interface
net.minecraft.structure.pool.StructurePoolBasedGenerator.PieceFactory
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Uses of StructurePoolBasedGenerator.PieceFactory in net.minecraft.structure.pool
Modifier and TypeFieldDescriptionprivate final StructurePoolBasedGenerator.PieceFactory
StructurePoolBasedGenerator.StructurePoolGenerator.pieceFactory
Modifier and TypeMethodDescriptionstatic void
StructurePoolBasedGenerator.generate
(DynamicRegistryManager registryManager, PoolStructurePiece piece, int maxDepth, StructurePoolBasedGenerator.PieceFactory pieceFactory, ChunkGenerator chunkGenerator, StructureManager structureManager, List<? super PoolStructurePiece> results, Random random, HeightLimitView world) static void
StructurePoolBasedGenerator.generate
(DynamicRegistryManager registryManager, StructurePoolFeatureConfig config, StructurePoolBasedGenerator.PieceFactory pieceFactory, ChunkGenerator chunkGenerator, StructureManager structureManager, BlockPos pos, StructurePiecesHolder children, Random random, boolean modifyBoundingBox, boolean surface, HeightLimitView world, Predicate<Biome> biomeLimit) ModifierConstructorDescription(package private)
StructurePoolGenerator
(Registry<StructurePool> registry, int maxSize, StructurePoolBasedGenerator.PieceFactory pieceFactory, ChunkGenerator chunkGenerator, StructureManager structureManager, List<? super PoolStructurePiece> children, Random random)