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protected void
CaveCarver.carveCave(CarverContext context,
CaveCarverConfig config,
Chunk chunk,
Function<BlockPos,Biome> posToBiome,
AquiferSampler aquiferSampler,
double double2,
double double3,
double double4,
float float2,
double double5,
CarvingMask carvingMask,
Carver.SkipPredicate skipPredicate)
protected boolean
Carver.carveRegion(CarverContext context,
C config,
Chunk chunk,
Function<BlockPos,Biome> posToBiome,
AquiferSampler aquiferSampler,
double double2,
double double3,
double double4,
double double5,
double double6,
CarvingMask carvingMask,
Carver.SkipPredicate skipPredicate)
protected void
CaveCarver.carveTunnels(CarverContext context,
CaveCarverConfig config,
Chunk chunk,
Function<BlockPos,Biome> posToBiome,
long seed,
AquiferSampler aquiferSampler,
double x,
double y,
double z,
double horizontalScale,
double verticalScale,
float width,
float yaw,
float pitch,
int branchStartIndex,
int branchCount,
double yawPitchRatio,
CarvingMask carvingMask,
Carver.SkipPredicate skipPredicate)