Uses of Class
net.minecraft.world.gen.chunk.StructuresConfig
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Uses of StructuresConfig in net.minecraft.world.gen.chunk
Modifier and TypeFieldDescriptionprivate final StructuresConfig
ChunkGenerator.structuresConfig
private final StructuresConfig
ChunkGeneratorSettings.structuresConfig
private final StructuresConfig
FlatChunkGeneratorConfig.structuresConfig
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<StructuresConfig>
StructuresConfig.CODEC
Modifier and TypeMethodDescriptionChunkGenerator.getStructuresConfig()
ChunkGeneratorSettings.getStructuresConfig()
FlatChunkGeneratorConfig.getStructuresConfig()
Modifier and TypeMethodDescriptionprivate static ChunkGeneratorSettings
ChunkGeneratorSettings.createIslandSettings
(StructuresConfig structuresConfig, BlockState defaultBlock, BlockState defaultFluid, boolean bool, boolean bool2) private static ChunkGeneratorSettings
ChunkGeneratorSettings.createSurfaceSettings
(StructuresConfig structuresConfig, boolean amplified, boolean bool) private static ChunkGeneratorSettings
ChunkGeneratorSettings.createUndergroundSettings
(StructuresConfig structuresConfig, BlockState defaultBlock, BlockState defaultFluid) FlatChunkGeneratorConfig.withLayers
(List<FlatChunkGeneratorLayer> layers, StructuresConfig structuresConfig) FlatChunkGeneratorConfig.withStructuresConfig
(StructuresConfig structuresConfig) ModifierConstructorDescriptionChunkGenerator
(BiomeSource populationSource, BiomeSource biomeSource, StructuresConfig structuresConfig, long worldSeed) ChunkGenerator
(BiomeSource biomeSource, StructuresConfig structuresConfig) private
ChunkGeneratorSettings
(StructuresConfig structuresConfig, GenerationShapeConfig generationShapeConfig, BlockState defaultBlock, BlockState defaultFluid, MaterialRules.MaterialRule surfaceRule, int bedrockCeilingY, boolean mobGenerationDisabled, boolean aquifers, boolean noiseCaves, boolean oreVeins, boolean noodleCaves, boolean useLegacyRandom) private
FlatChunkGeneratorConfig
(Registry<Biome> biomeRegistry, StructuresConfig structuresConfig, List<FlatChunkGeneratorLayer> layers, boolean hasLakes, boolean hasFeatures, Optional<Supplier<Biome>> biome) FlatChunkGeneratorConfig
(StructuresConfig structuresConfig, Registry<Biome> biomeRegistry)