Class EndCityFeature


public class EndCityFeature extends StructureFeature<DefaultFeatureConfig>
Mappings:
Namespace Name
official cvx
intermediary net/minecraft/class_3021
named net/minecraft/world/gen/feature/EndCityFeature
  • Field Details

    • Z_SEED_MULTIPLIER

      private static final int Z_SEED_MULTIPLIER
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Lcvx;a:I
      intermediary field_31502 Lnet/minecraft/class_3021;field_31502:I
      named Z_SEED_MULTIPLIER Lnet/minecraft/world/gen/feature/EndCityFeature;Z_SEED_MULTIPLIER:I
  • Constructor Details

    • EndCityFeature

      public EndCityFeature(com.mojang.serialization.Codec<DefaultFeatureConfig> configCodec)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lcvx;<init>(Lcom/mojang/serialization/Codec;)V
      intermediary <init> Lnet/minecraft/class_3021;<init>(Lcom/mojang/serialization/Codec;)V
      named <init> Lnet/minecraft/world/gen/feature/EndCityFeature;<init>(Lcom/mojang/serialization/Codec;)V
  • Method Details

    • isUniformDistribution

      protected boolean isUniformDistribution()
      If true, this structure's start position will be uniformly distributed within a placement grid cell. If false, the structure's starting point will be biased towards the center of the cell.
      Overrides:
      isUniformDistribution in class StructureFeature<DefaultFeatureConfig>
      Mappings:
      Namespace Name Mixin selector
      official a Lcxy;a()Z
      intermediary method_27219 Lnet/minecraft/class_3195;method_27219()Z
      named isUniformDistribution Lnet/minecraft/world/gen/feature/StructureFeature;isUniformDistribution()Z
    • shouldStartAt

      protected boolean shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkPos chunkPos, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
      Description copied from class: StructureFeature
      Checks if this structure can actually be placed at a potential structure position determined via StructureFeature.getStartChunk(net.minecraft.world.gen.chunk.StructureConfig, long, int, int). Specific structures override this method to reduce the spawn probability or restrict the spawn in some other way.
      Overrides:
      shouldStartAt in class StructureFeature<DefaultFeatureConfig>
      Mappings:
      Namespace Name Mixin selector
      official a Lcvx;a(Lcps;Lcaw;JLbzd;Lcze;Lbzy;)Z
      intermediary method_28625 Lnet/minecraft/class_3021;method_28625(Lnet/minecraft/class_2794;Lnet/minecraft/class_1966;JLnet/minecraft/class_1923;Lnet/minecraft/class_3111;Lnet/minecraft/class_5539;)Z
      named shouldStartAt Lnet/minecraft/world/gen/feature/EndCityFeature;shouldStartAt(Lnet/minecraft/world/gen/chunk/ChunkGenerator;Lnet/minecraft/world/biome/source/BiomeSource;JLnet/minecraft/util/math/ChunkPos;Lnet/minecraft/world/gen/feature/DefaultFeatureConfig;Lnet/minecraft/world/HeightLimitView;)Z
    • getGenerationHeight

      private static int getGenerationHeight(ChunkPos pos, ChunkGenerator chunkGenerator, HeightLimitView world)
      Mappings:
      Namespace Name Mixin selector
      official a Lcvx;a(Lbzd;Lcps;Lbzy;)I
      intermediary method_13085 Lnet/minecraft/class_3021;method_13085(Lnet/minecraft/class_1923;Lnet/minecraft/class_2794;Lnet/minecraft/class_5539;)I
      named getGenerationHeight Lnet/minecraft/world/gen/feature/EndCityFeature;getGenerationHeight(Lnet/minecraft/util/math/ChunkPos;Lnet/minecraft/world/gen/chunk/ChunkGenerator;Lnet/minecraft/world/HeightLimitView;)I
    • addPieces

      private static void addPieces(StructurePiecesCollector collector, DefaultFeatureConfig config, StructurePiecesGenerator.Context context)
      Mappings:
      Namespace Name Mixin selector
      official a Lcvx;a(Ldfd;Lcze;Ldfa$a;)V
      intermediary method_38674 Lnet/minecraft/class_3021;method_38674(Lnet/minecraft/class_6626;Lnet/minecraft/class_3111;Lnet/minecraft/class_6622$class_6623;)V
      named addPieces Lnet/minecraft/world/gen/feature/EndCityFeature;addPieces(Lnet/minecraft/structure/StructurePiecesCollector;Lnet/minecraft/world/gen/feature/DefaultFeatureConfig;Lnet/minecraft/structure/StructurePiecesGenerator$Context;)V