Uses of Package
net.minecraft.entity
Packages that use net.minecraft.entity
Package
Description
This and its subpackages make up the brain system used by some modern Minecraft entities,
such as villagers, piglins, and axolotls.
The basic AI system for Minecraft living entities.
-
Classes in net.minecraft.entity used by net.minecraft.advancement.criterion
-
Classes in net.minecraft.entity used by net.minecraft.blockClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.block.dispenser
-
Classes in net.minecraft.entity used by net.minecraft.block.entityClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.client
-
Classes in net.minecraft.entity used by net.minecraft.client.gui.hudClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.client.gui.screen
-
Classes in net.minecraft.entity used by net.minecraft.client.gui.screen.ingameClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.client.itemClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.client.networkClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.client.particle
-
Classes in net.minecraft.entity used by net.minecraft.client.renderClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.client.render.debug
-
Classes in net.minecraft.entity used by net.minecraft.client.render.entityClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.client.render.entity.featureClassDescriptionRepresents an entity which has a health value and can receive damage.Represents an entity that can be saddled, either by a player or a dispenser.
-
Classes in net.minecraft.entity used by net.minecraft.client.render.entity.modelClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.client.render.itemClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.client.render.model.jsonClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.client.sound
-
Classes in net.minecraft.entity used by net.minecraft.client.world
-
Classes in net.minecraft.entity used by net.minecraft.command
-
Classes in net.minecraft.entity used by net.minecraft.command.argument
-
Classes in net.minecraft.entity used by net.minecraft.data.server
-
Classes in net.minecraft.entity used by net.minecraft.enchantmentClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entityClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.A spawn group represents the category of an entity's natural spawning.
-
Classes in net.minecraft.entity used by net.minecraft.entity.aiClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.ai.brainClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.ai.brain.sensorClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.ai.brain.taskClassDescriptionRepresents an entity which has a health value and can receive damage.A spawn group represents the category of an entity's natural spawning.
-
Classes in net.minecraft.entity used by net.minecraft.entity.ai.control
-
Classes in net.minecraft.entity used by net.minecraft.entity.ai.goalClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.ai.pathing
-
Classes in net.minecraft.entity used by net.minecraft.entity.attributeClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.bossClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.boss.dragonClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.boss.dragon.phaseClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.damageClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.data
-
Classes in net.minecraft.entity used by net.minecraft.entity.decorationClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.decoration.painting
-
Classes in net.minecraft.entity used by net.minecraft.entity.effectClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.mobClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.Represents an entity that can be saddled, either by a player or a dispenser.
-
Classes in net.minecraft.entity used by net.minecraft.entity.passiveClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.Represents an entity that can be saddled, either by a player or a dispenser.Represents an entity that can be sheared, either by a player or a dispenser.
-
Classes in net.minecraft.entity used by net.minecraft.entity.playerClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.projectileClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.projectile.thrownClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.raidClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.entity.vehicleClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.inventoryClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.itemClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.loot.condition
-
Classes in net.minecraft.entity used by net.minecraft.loot.context
-
Classes in net.minecraft.entity used by net.minecraft.loot.function
-
Classes in net.minecraft.entity used by net.minecraft.network.packet.c2s.play
-
Classes in net.minecraft.entity used by net.minecraft.network.packet.s2c.playClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.predicate
-
Classes in net.minecraft.entity used by net.minecraft.predicate.entityClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.scoreboard
-
Classes in net.minecraft.entity used by net.minecraft.screen
-
Classes in net.minecraft.entity used by net.minecraft.server.commandClassDescriptionRepresents an entity which has a health value and can receive damage.A spawn group represents the category of an entity's natural spawning.
-
Classes in net.minecraft.entity used by net.minecraft.server.networkClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.server.world
-
Classes in net.minecraft.entity used by net.minecraft.stat
-
Classes in net.minecraft.entity used by net.minecraft.structure
-
Classes in net.minecraft.entity used by net.minecraft.tag
-
Classes in net.minecraft.entity used by net.minecraft.testClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.text
-
Classes in net.minecraft.entity used by net.minecraft.util
-
Classes in net.minecraft.entity used by net.minecraft.util.hit
-
Classes in net.minecraft.entity used by net.minecraft.util.math
-
Classes in net.minecraft.entity used by net.minecraft.util.registry
-
Classes in net.minecraft.entity used by net.minecraft.village
-
Classes in net.minecraft.entity used by net.minecraft.village.raid
-
Classes in net.minecraft.entity used by net.minecraft.worldClassDescriptionRepresents an entity which has a health value and can receive damage.A spawn group represents the category of an entity's natural spawning.
-
Classes in net.minecraft.entity used by net.minecraft.world.biomeClassDescriptionA spawn group represents the category of an entity's natural spawning.
-
Classes in net.minecraft.entity used by net.minecraft.world.border
-
Classes in net.minecraft.entity used by net.minecraft.world.chunk
-
Classes in net.minecraft.entity used by net.minecraft.world.dimension
-
Classes in net.minecraft.entity used by net.minecraft.world.entity
-
Classes in net.minecraft.entity used by net.minecraft.world.event
-
Classes in net.minecraft.entity used by net.minecraft.world.event.listener
-
Classes in net.minecraft.entity used by net.minecraft.world.explosionClassDescriptionRepresents an entity which has a health value and can receive damage.
-
Classes in net.minecraft.entity used by net.minecraft.world.gen.chunk
-
Classes in net.minecraft.entity used by net.minecraft.world.gen.feature
-
Classes in net.minecraft.entity used by net.minecraft.world.storage