Uses of Class
net.minecraft.tag.TagGroup.Serialized
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Uses of TagGroup.Serialized in net.minecraft.network.packet.s2c.play
Modifier and TypeFieldDescriptionprivate final Map<RegistryKey<? extends Registry<?>>,
TagGroup.Serialized> SynchronizeTagsS2CPacket.groups
Modifier and TypeMethodDescriptionMap<RegistryKey<? extends Registry<?>>,
TagGroup.Serialized> SynchronizeTagsS2CPacket.getGroups()
ModifierConstructorDescriptionSynchronizeTagsS2CPacket
(Map<RegistryKey<? extends Registry<?>>, TagGroup.Serialized> groups) -
Uses of TagGroup.Serialized in net.minecraft.tag
Modifier and TypeMethodDescriptionstatic TagGroup.Serialized
TagGroup.Serialized.fromBuf
(PacketByteBuf buf) default TagGroup.Serialized
Serializes this tag group.Modifier and TypeMethodDescriptionMap<RegistryKey<? extends Registry<?>>,
TagGroup.Serialized> TagManager.toPacket
(DynamicRegistryManager registryManager) Modifier and TypeMethodDescriptionstatic <T> TagGroup<T>
TagGroup.deserialize
(TagGroup.Serialized serialized, Registry<? extends T> registry) Deserializes a serialized tag group.private static <T> void
TagManager.tryAdd
(DynamicRegistryManager registryManager, TagManager.Builder builder, RegistryKey<? extends Registry<? extends T>> type, TagGroup.Serialized group) Modifier and TypeMethodDescriptionstatic TagManager
TagManager.fromPacket
(DynamicRegistryManager registryManager, Map<RegistryKey<? extends Registry<?>>, TagGroup.Serialized> groups)