Uses of Record Class
net.minecraft.world.biome.source.util.VanillaTerrainParameters.NoisePoint
Packages that use VanillaTerrainParameters.NoisePoint
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Uses of VanillaTerrainParameters.NoisePoint in net.minecraft.world.biome.source.util
Fields in net.minecraft.world.biome.source.util with type parameters of type VanillaTerrainParameters.NoisePointModifier and TypeFieldDescriptionprivate final Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.factorSpline
private static final com.mojang.serialization.Codec<Spline<VanillaTerrainParameters.NoisePoint>>
VanillaTerrainParameters.field_35457
(package private) static final com.mojang.serialization.Codec<ToFloatFunction<VanillaTerrainParameters.NoisePoint>>
VanillaTerrainParameters.LocationFunction.field_35464
private final ToFloatFunction<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.LocationFunction.noiseFunction
private final Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.offsetSpline
private final Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.peakSpline
Methods in net.minecraft.world.biome.source.util that return VanillaTerrainParameters.NoisePointModifier and TypeMethodDescriptionVanillaTerrainParameters.createNoisePoint
(float continentalnessNoise, float erosionNoise, float weirdnessNoise) Methods in net.minecraft.world.biome.source.util that return types with arguments of type VanillaTerrainParameters.NoisePointModifier and TypeMethodDescriptionprivate static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.buildErosionFactorSpline
(float value, boolean bool, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.createFlatOffsetSpline
(float float2, float float3, float float4, float float5, float float6, float float7, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.createLandSpline
(float float2, float float3, float float4, float float5, float float6, float float7, boolean bool, boolean bool2, ToFloatFunction<Float> toFloatFunction) VanillaTerrainParameters.getFactorSpline()
VanillaTerrainParameters.getOffsetSpline()
VanillaTerrainParameters.getPeakSpline()
private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.method_38219
(float float2, boolean bool, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.method_38855
(float float2, float float3, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.method_38856
(float float2, float float3, float float4, float float5, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.method_38857
(float float2, ToFloatFunction<Float> toFloatFunction) Methods in net.minecraft.world.biome.source.util with parameters of type VanillaTerrainParameters.NoisePointModifier and TypeMethodDescriptionfloat
VanillaTerrainParameters.LocationFunction.apply
(VanillaTerrainParameters.NoisePoint noisePoint) float
VanillaTerrainParameters.getFactor
(VanillaTerrainParameters.NoisePoint point) float
VanillaTerrainParameters.getOffset
(VanillaTerrainParameters.NoisePoint point) float
VanillaTerrainParameters.getPeak
(VanillaTerrainParameters.NoisePoint point) Constructor parameters in net.minecraft.world.biome.source.util with type arguments of type VanillaTerrainParameters.NoisePointModifierConstructorDescriptionprivate
LocationFunction
(ToFloatFunction<VanillaTerrainParameters.NoisePoint> noiseFunction, String id) VanillaTerrainParameters
(Spline<VanillaTerrainParameters.NoisePoint> offsetSpline, Spline<VanillaTerrainParameters.NoisePoint> factorSpline, Spline<VanillaTerrainParameters.NoisePoint> peakSpline)