Uses of Enum Class
net.minecraft.world.GameMode
Packages that use GameMode
Package
Description
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Uses of GameMode in net.minecraft.client.gui.screen
Fields in net.minecraft.client.gui.screen declared as GameModeMethods in net.minecraft.client.gui.screen that return GameModeMethods in net.minecraft.client.gui.screen with parameters of type GameModeModifier and TypeMethodDescription(package private) static Optional<GameModeSelectionScreen.GameModeSelection>
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Uses of GameMode in net.minecraft.client.gui.screen.world
Fields in net.minecraft.client.gui.screen.world declared as GameModeModifier and TypeFieldDescription(package private) final GameMode
CreateWorldScreen.Mode.defaultGameMode
Constructors in net.minecraft.client.gui.screen.world with parameters of type GameMode -
Uses of GameMode in net.minecraft.client.network
Fields in net.minecraft.client.network declared as GameModeModifier and TypeFieldDescriptionprivate GameMode
ClientPlayerInteractionManager.gameMode
private GameMode
PlayerListEntry.gameMode
ClientPlayerInteractionManager.previousGameMode
Methods in net.minecraft.client.network that return GameModeModifier and TypeMethodDescriptionClientPlayerInteractionManager.getCurrentGameMode()
PlayerListEntry.getGameMode()
ClientPlayerInteractionManager.getPreviousGameMode()
Methods in net.minecraft.client.network with parameters of type GameModeModifier and TypeMethodDescriptionvoid
ClientPlayerInteractionManager.setGameMode
(GameMode gameMode) protected void
PlayerListEntry.setGameMode
(GameMode gameMode) void
ClientPlayerInteractionManager.setGameModes
(GameMode gameMode, @Nullable GameMode previousGameMode) -
Uses of GameMode in net.minecraft.client.realms.gui.screen
Fields in net.minecraft.client.realms.gui.screen declared as GameModeFields in net.minecraft.client.realms.gui.screen with type parameters of type GameMode -
Uses of GameMode in net.minecraft.client.util.telemetry
Fields in net.minecraft.client.util.telemetry declared as GameModeModifier and TypeFieldDescriptionprivate final GameMode
TelemetrySender.PlayerGameMode.gameMode
The field for thegameMode
record component.Methods in net.minecraft.client.util.telemetry that return GameModeModifier and TypeMethodDescriptionTelemetrySender.PlayerGameMode.gameMode()
Returns the value of thegameMode
record component.Methods in net.minecraft.client.util.telemetry with parameters of type GameModeModifier and TypeMethodDescriptionvoid
TelemetrySender.setGameModeAndSend
(GameMode gameMode, boolean hardcore) Constructors in net.minecraft.client.util.telemetry with parameters of type GameMode -
Uses of GameMode in net.minecraft.entity.player
Methods in net.minecraft.entity.player with parameters of type GameModeModifier and TypeMethodDescriptionboolean
PlayerEntity.isBlockBreakingRestricted
(World world, BlockPos pos, GameMode gameMode) -
Uses of GameMode in net.minecraft.network.packet.s2c.play
Fields in net.minecraft.network.packet.s2c.play declared as GameModeModifier and TypeFieldDescriptionprivate final GameMode
GameJoinS2CPacket.gameMode
The field for thegameMode
record component.private final GameMode
PlayerListS2CPacket.Entry.gameMode
private final GameMode
PlayerRespawnS2CPacket.gameMode
GameJoinS2CPacket.previousGameMode
The field for thepreviousGameMode
record component.PlayerRespawnS2CPacket.previousGameMode
Methods in net.minecraft.network.packet.s2c.play that return GameModeModifier and TypeMethodDescriptionGameJoinS2CPacket.gameMode()
Returns the value of thegameMode
record component.PlayerListS2CPacket.Entry.getGameMode()
PlayerRespawnS2CPacket.getGameMode()
PlayerRespawnS2CPacket.getPreviousGameMode()
GameJoinS2CPacket.previousGameMode()
Returns the value of thepreviousGameMode
record component.Constructors in net.minecraft.network.packet.s2c.play with parameters of type GameModeModifierConstructorDescriptionEntry
(com.mojang.authlib.GameProfile profile, int latency, @Nullable GameMode gameMode, @Nullable Text displayName) GameJoinS2CPacket
(int playerEntityId, boolean bool, GameMode previousGameMode, @Nullable GameMode gameMode, Set<RegistryKey<World>> set, DynamicRegistryManager.Impl impl, DimensionType dimensionType, RegistryKey<World> registryKey, long long2, int maxPlayers, int chunkLoadDistance, int int2, boolean bool2, boolean bool3, boolean bool4, boolean bool5) PlayerRespawnS2CPacket
(DimensionType dimensionType, RegistryKey<World> dimension, long sha256Seed, GameMode gameMode, @Nullable GameMode previousGameMode, boolean debugWorld, boolean flatWorld, boolean keepPlayerAttributes) -
Uses of GameMode in net.minecraft.predicate
Fields in net.minecraft.predicate declared as GameModeMethods in net.minecraft.predicate with parameters of type GameModeModifier and TypeMethodDescriptionConstructors in net.minecraft.predicate with parameters of type GameModeModifierConstructorDescription(package private)
PlayerPredicate
(NumberRange.IntRange experienceLevel, @Nullable GameMode gameMode, Map<Stat<?>, NumberRange.IntRange> stats, Object2BooleanMap<Identifier> recipes, Map<Identifier, PlayerPredicate.AdvancementPredicate> advancements, EntityPredicate lookingAt) -
Uses of GameMode in net.minecraft.server
Methods in net.minecraft.server that return GameModeModifier and TypeMethodDescriptionMinecraftServer.getDefaultGameMode()
MinecraftServer.getForcedGameMode()
Returns the game mode a player should be set to when connecting to the server, ornull
if none is set.Methods in net.minecraft.server with parameters of type GameModeModifier and TypeMethodDescriptionboolean
Opens a server for LAN connections.void
MinecraftServer.setDefaultGameMode
(GameMode gameMode) -
Uses of GameMode in net.minecraft.server.command
Methods in net.minecraft.server.command with parameters of type GameModeModifier and TypeMethodDescriptionprivate static int
DefaultGameModeCommand.execute
(ServerCommandSource source, GameMode defaultGameMode) private static int
GameModeCommand.execute
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Collection<ServerPlayerEntity> targets, GameMode gameMode) private static void
GameModeCommand.sendFeedback
(ServerCommandSource source, ServerPlayerEntity player, GameMode gameMode) -
Uses of GameMode in net.minecraft.server.dedicated
Fields in net.minecraft.server.dedicated declared as GameModeMethods in net.minecraft.server.dedicated that return GameModeModifier and TypeMethodDescriptionMinecraftDedicatedServer.getForcedGameMode()
Returns the game mode a player should be set to when connecting to the server, ornull
if none is set. -
Uses of GameMode in net.minecraft.server.integrated
Fields in net.minecraft.server.integrated declared as GameModeMethods in net.minecraft.server.integrated that return GameModeModifier and TypeMethodDescriptionIntegratedServer.getForcedGameMode()
Returns the game mode a player should be set to when connecting to the server, ornull
if none is set.Methods in net.minecraft.server.integrated with parameters of type GameModeModifier and TypeMethodDescriptionboolean
Opens a server for LAN connections.void
IntegratedServer.setDefaultGameMode
(GameMode gameMode) -
Uses of GameMode in net.minecraft.server.network
Fields in net.minecraft.server.network declared as GameModeModifier and TypeFieldDescriptionprivate GameMode
ServerPlayerInteractionManager.gameMode
ServerPlayerInteractionManager.previousGameMode
Methods in net.minecraft.server.network that return GameModeModifier and TypeMethodDescriptionServerPlayerEntity.gameModeFromNbt
(@Nullable NbtCompound nbt, String key) ServerPlayerInteractionManager.getGameMode()
ServerPlayerInteractionManager.getPreviousGameMode()
private GameMode
ServerPlayerEntity.getServerGameMode
(@Nullable GameMode backupGameMode) Returns the server game mode the player should be set to, namely the forced game mode.Methods in net.minecraft.server.network with parameters of type GameModeModifier and TypeMethodDescriptionboolean
ServerPlayerEntity.changeGameMode
(GameMode gameMode) boolean
ServerPlayerInteractionManager.changeGameMode
(GameMode gameMode) Checks if current game mode is different togameMode
, and change it if so.private GameMode
ServerPlayerEntity.getServerGameMode
(@Nullable GameMode backupGameMode) Returns the server game mode the player should be set to, namely the forced game mode.protected void
ServerPlayerInteractionManager.setGameMode
(GameMode gameMode, @Nullable GameMode previousGameMode) -
Uses of GameMode in net.minecraft.world
Fields in net.minecraft.world declared as GameModeMethods in net.minecraft.world that return GameModeModifier and TypeMethodDescriptionstatic GameMode
GameMode.byId
(int id) static GameMode
static GameMode
static GameMode
SaveProperties.getGameMode()
GameMode.getOrNull
(int id) static GameMode
Returns the enum constant of this class with the specified name.static GameMode[]
GameMode.values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.world with parameters of type GameMode -
Uses of GameMode in net.minecraft.world.level
Fields in net.minecraft.world.level declared as GameModeMethods in net.minecraft.world.level that return GameModeModifier and TypeMethodDescriptionLevelInfo.getGameMode()
LevelProperties.getGameMode()
ServerWorldProperties.getGameMode()
UnmodifiableLevelProperties.getGameMode()
Methods in net.minecraft.world.level with parameters of type GameModeModifier and TypeMethodDescriptionvoid
LevelProperties.setGameMode
(GameMode gameMode) void
ServerWorldProperties.setGameMode
(GameMode gameMode) void
UnmodifiableLevelProperties.setGameMode
(GameMode gameMode) LevelInfo.withGameMode
(GameMode mode) Constructors in net.minecraft.world.level with parameters of type GameModeModifierConstructorDescriptionLevelInfo
(String name, GameMode gameMode, boolean hardcore, Difficulty difficulty, boolean allowCommands, GameRules gameRules, DataPackSettings dataPackSettings) -
Uses of GameMode in net.minecraft.world.level.storage
Methods in net.minecraft.world.level.storage that return GameMode