Uses of Class
net.minecraft.world.gen.feature.RootSystemFeatureConfig
-
Uses of RootSystemFeatureConfig in net.minecraft.world.gen.feature
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<RootSystemFeatureConfig>
RootSystemFeatureConfig.CODEC
static final Feature<RootSystemFeatureConfig>
Feature.ROOT_SYSTEM
static final ConfiguredFeature<RootSystemFeatureConfig,
?> UndergroundConfiguredFeatures.ROOTED_AZALEA_TREE
Modifier and TypeMethodDescriptionprivate static void
RootSystemFeature.generateHangingRoots
(StructureWorldAccess world, RootSystemFeatureConfig config, Random random, BlockPos pos, BlockPos.Mutable mutablePos) private static void
RootSystemFeature.generateRoots
(StructureWorldAccess world, RootSystemFeatureConfig config, Random random, int x, int z, BlockPos.Mutable mutablePos) private static void
RootSystemFeature.generateRootsColumn
(BlockPos pos, int maxY, StructureWorldAccess world, RootSystemFeatureConfig config, Random random) private static boolean
RootSystemFeature.generateTreeAndRoots
(StructureWorldAccess world, ChunkGenerator generator, RootSystemFeatureConfig config, Random random, BlockPos.Mutable mutablePos, BlockPos pos) private static boolean
RootSystemFeature.hasSpaceForTree
(StructureWorldAccess world, RootSystemFeatureConfig config, BlockPos pos) Modifier and TypeMethodDescriptionboolean
RootSystemFeature.generate
(FeatureContext<RootSystemFeatureConfig> context) ModifierConstructorDescriptionRootSystemFeature
(com.mojang.serialization.Codec<RootSystemFeatureConfig> configCodec)