Uses of Class
net.minecraft.client.render.entity.EntityRenderer
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Uses of EntityRenderer in net.minecraft.client.render.entity
Modifier and TypeClassDescriptionclass
class
class
class
class
class
BipedEntityRenderer<T extends MobEntity,
M extends BipedEntityModel<T>> class
class
class
class
class
class
class
class
class
class
DonkeyEntityRenderer<T extends AbstractDonkeyEntity>
class
class
class
class
EmptyEntityRenderer<T extends Entity>
A renderer that does not render anything.class
class
class
class
class
EvokerEntityRenderer<T extends SpellcastingIllagerEntity>
class
class
class
class
class
class
FlyingItemEntityRenderer<T extends Entity & FlyingItemEntity>
class
class
class
class
class
class
class
class
HorseBaseEntityRenderer<T extends HorseBaseEntity,
M extends HorseEntityModel<T>> final class
class
class
IllagerEntityRenderer<T extends IllagerEntity>
class
class
class
class
ItemFrameEntityRenderer<T extends ItemFrameEntity>
class
class
class
LivingEntityRenderer<T extends LivingEntity,
M extends EntityModel<T>> class
class
class
class
MinecartEntityRenderer<T extends AbstractMinecartEntity>
class
MobEntityRenderer<T extends MobEntity,
M extends EntityModel<T>> class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
SpiderEntityRenderer<T extends SpiderEntity>
class
SquidEntityRenderer<T extends SquidEntity>
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
ZombieBaseEntityRenderer<T extends ZombieEntity,
M extends ZombieEntityModel<T>> class
class
class
Modifier and TypeFieldDescriptionprivate Map<String,
EntityRenderer<? extends PlayerEntity>> EntityRenderDispatcher.modelRenderers
private Map<EntityType<?>,
EntityRenderer<?>> EntityRenderDispatcher.renderers
Modifier and TypeMethodDescriptionEntityRendererFactory.create
(EntityRendererFactory.Context ctx) <T extends Entity>
EntityRenderer<? super T>EntityRenderDispatcher.getRenderer
(T entity) Modifier and TypeMethodDescriptionstatic Map<EntityType<?>,
EntityRenderer<?>> EntityRenderers.reloadEntityRenderers
(EntityRendererFactory.Context ctx) static Map<String,
EntityRenderer<? extends PlayerEntity>> EntityRenderers.reloadPlayerRenderers
(EntityRendererFactory.Context ctx)