Uses of Interface
net.minecraft.client.render.entity.model.ModelWithArms
Package
Description
-
Uses of ModelWithArms in net.minecraft.client.render.entity.feature
Modifier and TypeClassDescriptionclass
HeldItemFeatureRenderer<T extends LivingEntity,
M extends EntityModel<T> & ModelWithArms> class
PlayerHeldItemFeatureRenderer<T extends PlayerEntity,
M extends EntityModel<T> & ModelWithArms & ModelWithHead> -
Uses of ModelWithArms in net.minecraft.client.render.entity.model
Modifier and TypeClassDescriptionclass
AbstractZombieModel<T extends HostileEntity>
class
Represents the armor model of an ArmorStandEntity.class
Represents the model of an ArmorStandEntity.class
BipedEntityModel<T extends LivingEntity>
Represents the model of a biped living entity.class
DrownedEntityModel<T extends ZombieEntity>
class
EndermanEntityModel<T extends LivingEntity>
Represents the model of an enderman-like living entity.class
Represents the model of a GiantEntity.class
IllagerEntityModel<T extends IllagerEntity>
class
PiglinEntityModel<T extends MobEntity>
Represents the model of a piglin-like entity.class
PlayerEntityModel<T extends LivingEntity>
Represents the model of a player-like entity.class
SkeletonEntityModel<T extends MobEntity & RangedAttackMob>
class
Represents the model of a VexEntity.class
ZombieEntityModel<T extends ZombieEntity>
class
ZombieVillagerEntityModel<T extends ZombieEntity>