Uses of Interface
net.minecraft.inventory.Inventory
Package
Description
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Uses of Inventory in net.minecraft.block
Modifier and TypeClassDescriptionprivate static class
private static class
private static class
Modifier and TypeFieldDescriptionprivate static final DoubleBlockProperties.PropertyRetriever<ChestBlockEntity,
Optional<Inventory>> ChestBlock.INVENTORY_RETRIEVER
Modifier and TypeMethodDescriptionChestBlock.getInventory
(ChestBlock block, BlockState state, World world, BlockPos pos, boolean ignoreBlocked) -
Uses of Inventory in net.minecraft.block.entity
Modifier and TypeClassDescriptionclass
class
class
class
class
class
class
class
class
class
class
class
class
class
Modifier and TypeMethodDescriptionHopperBlockEntity.getInputInventory
(World world, Hopper hopper) HopperBlockEntity.getInventoryAt
(World world, double x, double y, double z) HopperBlockEntity.getInventoryAt
(World world, BlockPos pos) HopperBlockEntity.getOutputInventory
(World world, BlockPos pos, BlockState state) Modifier and TypeMethodDescriptionprivate static boolean
HopperBlockEntity.canExtract
(Inventory inv, ItemStack stack, int slot, Direction facing) private static boolean
HopperBlockEntity.canInsert
(Inventory inventory, ItemStack stack, int slot, @Nullable Direction side) private static boolean
static boolean
HopperBlockEntity.extract
(Inventory inventory, ItemEntity itemEntity) private static IntStream
HopperBlockEntity.getAvailableSlots
(Inventory inventory, Direction side) private static int
AbstractFurnaceBlockEntity.getCookTime
(World world, RecipeType<? extends AbstractCookingRecipe> recipeType, Inventory inventory) private static boolean
HopperBlockEntity.insert
(World world, BlockPos pos, BlockState state, Inventory inventory) private static boolean
HopperBlockEntity.isInventoryEmpty
(Inventory inv, Direction facing) private static boolean
HopperBlockEntity.isInventoryFull
(Inventory inventory, Direction direction) private static ItemStack
HopperBlockEntity.transfer
(@Nullable Inventory from, Inventory to, ItemStack stack, int slot, @Nullable Direction side) static ItemStack
HopperBlockEntity.transfer
(@Nullable Inventory from, Inventory to, ItemStack stack, @Nullable Direction side) -
Uses of Inventory in net.minecraft.client.gui.screen.ingame
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Uses of Inventory in net.minecraft.entity
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Uses of Inventory in net.minecraft.entity.mob
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Uses of Inventory in net.minecraft.entity.passive
Modifier and TypeMethodDescriptionboolean
HorseBaseEntity.areInventoriesDifferent
(Inventory inventory) void
HorseBaseEntity.onInventoryChanged
(Inventory sender) void
HorseEntity.onInventoryChanged
(Inventory sender) void
LlamaEntity.onInventoryChanged
(Inventory sender) -
Uses of Inventory in net.minecraft.entity.player
Modifier and TypeMethodDescriptionvoid
PlayerEntity.openHorseInventory
(HorseBaseEntity horse, Inventory inventory) int
PlayerInventory.remove
(Predicate<ItemStack> shouldRemove, int maxCount, Inventory craftingInventory) -
Uses of Inventory in net.minecraft.entity.vehicle
Modifier and TypeClassDescriptionclass
class
class
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Uses of Inventory in net.minecraft.inventory
Modifier and TypeInterfaceDescriptioninterface
A special inventory interface for inventories that expose different slots for different sides, such as furnaces.Modifier and TypeClassDescriptionclass
class
class
class
class
Modifier and TypeFieldDescriptionprivate final Inventory
DoubleInventory.first
private final Inventory
DoubleInventory.second
Modifier and TypeMethodDescriptionboolean
static StackReference
Creates a stack reference backed by an index within an inventory.static StackReference
Creates a stack reference backed by an index within an inventory and guarded by a condition for setting stacks into the inventory.void
InventoryChangedListener.onInventoryChanged
(Inventory sender) static int
Inventories.remove
(Inventory inventory, Predicate<ItemStack> shouldRemove, int maxCount, boolean dryRun) Removes a number, not exceedingmaxCount
, of items from an inventory based on a predicate and returns that number. -
Uses of Inventory in net.minecraft.loot
Modifier and TypeMethodDescriptionLootTable.getFreeSlots
(Inventory inventory, Random random) void
LootTable.supplyInventory
(Inventory inventory, LootContext context) -
Uses of Inventory in net.minecraft.recipe
Modifier and TypeClassDescriptionclass
InputSlotFiller<C extends Inventory>
interface
A recipe is an arrangement of item stacks in an inventory that can yield a product item stack.Modifier and TypeMethodDescriptionRecipeManager.getAllMatches
(RecipeType<T> type, C inventory, World world) Creates a list of all recipes of the giventype
that match the giveninventory
andworld
.private <C extends Inventory,
T extends Recipe<C>>
Map<Identifier,Recipe<C>> RecipeManager.getAllOfType
(RecipeType<T> type) RecipeManager.getFirstMatch
(RecipeType<T> type, C inventory, World world) Returns a recipe of the giventype
that match the giveninventory
andworld
.<C extends Inventory,
T extends Recipe<C>>
DefaultedList<ItemStack>RecipeManager.getRemainingStacks
(RecipeType<T> type, C inventory, World world) Returns the remainder of a recipe of the giventype
that match the giveninventory
andworld
, or a shallow copy of theinventory
.RecipeManager.listAllOfType
(RecipeType<T> type) Creates a list of all recipes of the giventype
.Returns the givenrecipe
if it matches, otherwise empty.Modifier and TypeMethodDescriptionCrafts this recipe.Crafts this recipe.Crafts this recipe.boolean
Returns whether this recipe matches the contents inside theinventory
in the givenworld
.boolean
Returns whether this recipe matches the contents inside theinventory
in the givenworld
.boolean
Returns whether this recipe matches the contents inside theinventory
in the givenworld
. -
Uses of Inventory in net.minecraft.screen
Modifier and TypeFieldDescriptionprotected final Inventory
ForgingScreenHandler.input
(package private) final Inventory
GrindstoneScreenHandler.input
private final Inventory
LoomScreenHandler.input
final Inventory
StonecutterScreenHandler.input
private final Inventory
AbstractFurnaceScreenHandler.inventory
private final Inventory
BrewingStandScreenHandler.inventory
final Inventory
CartographyTableScreenHandler.inventory
private final Inventory
EnchantmentScreenHandler.inventory
private final Inventory
Generic3x3ContainerScreenHandler.inventory
private final Inventory
GenericContainerScreenHandler.inventory
private final Inventory
HopperScreenHandler.inventory
private final Inventory
HorseScreenHandler.inventory
private final Inventory
LecternScreenHandler.inventory
private final Inventory
ShulkerBoxScreenHandler.inventory
private final Inventory
LoomScreenHandler.output
private final Inventory
BeaconScreenHandler.payment
private final Inventory
GrindstoneScreenHandler.result
Modifier and TypeMethodDescriptionstatic int
ScreenHandler.calculateComparatorOutput
(@Nullable Inventory inventory) protected static void
Checks that the size of the provided inventory is at least as large as theexpectedSize
.GenericContainerScreenHandler.createGeneric9x3
(int syncId, PlayerInventory playerInventory, Inventory inventory) GenericContainerScreenHandler.createGeneric9x6
(int syncId, PlayerInventory playerInventory, Inventory inventory) protected void
ScreenHandler.dropInventory
(PlayerEntity player, Inventory inventory) ScreenHandler.getSlotIndex
(Inventory inventory, int index) void
CartographyTableScreenHandler.onContentChanged
(Inventory inventory) void
CraftingScreenHandler.onContentChanged
(Inventory inventory) void
EnchantmentScreenHandler.onContentChanged
(Inventory inventory) void
ForgingScreenHandler.onContentChanged
(Inventory inventory) void
GrindstoneScreenHandler.onContentChanged
(Inventory inventory) void
LoomScreenHandler.onContentChanged
(Inventory inventory) void
MerchantScreenHandler.onContentChanged
(Inventory inventory) void
PlayerScreenHandler.onContentChanged
(Inventory inventory) void
ScreenHandler.onContentChanged
(Inventory inventory) void
StonecutterScreenHandler.onContentChanged
(Inventory inventory) private void
StonecutterScreenHandler.updateInput
(Inventory input, ItemStack stack) Modifier and TypeMethodDescriptionboolean
ModifierConstructorDescriptionprotected
AbstractFurnaceScreenHandler
(ScreenHandlerType<?> type, RecipeType<? extends AbstractCookingRecipe> recipeType, RecipeBookCategory category, int syncId, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate propertyDelegate) BeaconScreenHandler
(int syncId, Inventory inventory) BeaconScreenHandler
(int syncId, Inventory inventory, PropertyDelegate propertyDelegate, ScreenHandlerContext context) BlastFurnaceScreenHandler
(int syncId, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate propertyDelegate) BrewingStandScreenHandler
(int syncId, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate propertyDelegate) FurnaceScreenHandler
(int syncId, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate propertyDelegate) Generic3x3ContainerScreenHandler
(int syncId, PlayerInventory playerInventory, Inventory inventory) GenericContainerScreenHandler
(ScreenHandlerType<?> type, int syncId, PlayerInventory playerInventory, Inventory inventory, int rows) HopperScreenHandler
(int syncId, PlayerInventory playerInventory, Inventory inventory) HorseScreenHandler
(int syncId, PlayerInventory playerInventory, Inventory inventory, HorseBaseEntity entity) IngredientSlot
(Inventory inventory, int index, int x, int y) LecternScreenHandler
(int syncId, Inventory inventory, PropertyDelegate propertyDelegate) PaymentSlot
(Inventory inventory, int index, int x, int y) PotionSlot
(Inventory inventory, int index, int x, int y) ShulkerBoxScreenHandler
(int syncId, PlayerInventory playerInventory, Inventory inventory) SmokerScreenHandler
(int syncId, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate propertyDelegate) -
Uses of Inventory in net.minecraft.screen.slot
ModifierConstructorDescriptionCraftingResultSlot
(PlayerEntity player, CraftingInventory input, Inventory inventory, int index, int x, int y) FurnaceFuelSlot
(AbstractFurnaceScreenHandler handler, Inventory inventory, int index, int x, int y) FurnaceOutputSlot
(PlayerEntity player, Inventory inventory, int index, int x, int y) ShulkerBoxSlot
(Inventory inventory, int index, int x, int y) -
Uses of Inventory in net.minecraft.server.command
Modifier and TypeMethodDescriptionprivate static Inventory
LootCommand.getBlockInventory
(ServerCommandSource source, BlockPos pos) private static Inventory
ItemCommand.getInventoryAtPos
(ServerCommandSource source, BlockPos pos, com.mojang.brigadier.exceptions.Dynamic3CommandExceptionType exception) -
Uses of Inventory in net.minecraft.server.network
Modifier and TypeMethodDescriptionvoid
ServerPlayerEntity.openHorseInventory
(HorseBaseEntity horse, Inventory inventory) -
Uses of Inventory in net.minecraft.util
Modifier and TypeMethodDescriptionprivate static void
static void
static void
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Uses of Inventory in net.minecraft.village