Uses of Record Class
net.minecraft.structure.StructureGeneratorFactory.Context
Package
Description
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Uses of StructureGeneratorFactory.Context in net.minecraft.structure
Modifier and TypeMethodDescriptionstatic <C extends FeatureConfig>
Predicate<StructureGeneratorFactory.Context<C>>StructureGeneratorFactory.checkForBiomeOnTop
(Heightmap.Type heightmapType) Modifier and TypeMethodDescriptionStructureGeneratorFactory.createGenerator
(StructureGeneratorFactory.Context<C> context) Modifier and TypeMethodDescriptionstatic <C extends FeatureConfig>
StructureGeneratorFactory<C>StructureGeneratorFactory.simple
(Predicate<StructureGeneratorFactory.Context<C>> predicate, StructurePiecesGenerator<C> generator) -
Uses of StructureGeneratorFactory.Context in net.minecraft.structure.pool
Modifier and TypeMethodDescriptionStructurePoolBasedGenerator.generate
(StructureGeneratorFactory.Context<StructurePoolFeatureConfig> context, StructurePoolBasedGenerator.PieceFactory pieceFactory, BlockPos pos, boolean bool, boolean bool2) -
Uses of StructureGeneratorFactory.Context in net.minecraft.world.gen.feature
Modifier and TypeMethodDescriptionprivate static Optional<StructurePiecesGenerator<DefaultFeatureConfig>>
EndCityFeature.addPieces
(StructureGeneratorFactory.Context<DefaultFeatureConfig> context) private static Optional<StructurePiecesGenerator<RangeFeatureConfig>>
NetherFossilFeature.addPieces
(StructureGeneratorFactory.Context<RangeFeatureConfig> context) private static Optional<StructurePiecesGenerator<RuinedPortalFeatureConfig>>
RuinedPortalFeature.addPieces
(StructureGeneratorFactory.Context<RuinedPortalFeatureConfig> context) private static Optional<StructurePiecesGenerator<DefaultFeatureConfig>>
WoodlandMansionFeature.addPieces
(StructureGeneratorFactory.Context<DefaultFeatureConfig> context) private static boolean
BuriedTreasureFeature.canGenerate
(StructureGeneratorFactory.Context<ProbabilityConfig> context) private static <C extends FeatureConfig>
booleanDesertPyramidFeature.canGenerate
(StructureGeneratorFactory.Context<C> context) private static <C extends FeatureConfig>
booleanJungleTempleFeature.canGenerate
(StructureGeneratorFactory.Context<C> context) private static boolean
MineshaftFeature.canGenerate
(StructureGeneratorFactory.Context<MineshaftFeatureConfig> context) private static boolean
NetherFortressFeature.canGenerate
(StructureGeneratorFactory.Context<DefaultFeatureConfig> context) private static boolean
OceanMonumentFeature.canGenerate
(StructureGeneratorFactory.Context<DefaultFeatureConfig> context) private static boolean
PillagerOutpostFeature.canGenerate
(StructureGeneratorFactory.Context<StructurePoolFeatureConfig> context) private static boolean
ShipwreckFeature.canGenerate
(StructureGeneratorFactory.Context<ShipwreckFeatureConfig> context) private static boolean
StrongholdFeature.canGenerate
(StructureGeneratorFactory.Context<DefaultFeatureConfig> context) ModifierConstructorDescriptionJigsawFeature
(com.mojang.serialization.Codec<StructurePoolFeatureConfig> codec, int structureStartY, boolean modifyBoundingBox, boolean surface, Predicate<StructureGeneratorFactory.Context<StructurePoolFeatureConfig>> contextPredicate)