Uses of Enum Class
net.minecraft.util.Unit
Packages that use Unit
Package
Description
Provides resources to Minecraft, including resource access, provision, and reloading.
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Uses of Unit in net.minecraft.client
Fields in net.minecraft.client with type parameters of type UnitModifier and TypeFieldDescriptionprivate static final CompletableFuture<Unit>MinecraftClient.COMPLETED_UNIT_FUTURE -
Uses of Unit in net.minecraft.entity.player
Methods in net.minecraft.entity.player that return types with arguments of type UnitModifier and TypeMethodDescriptioncom.mojang.datafixers.util.Either<PlayerEntity.SleepFailureReason,Unit> Tries to start sleeping on a block. -
Uses of Unit in net.minecraft.resource
Fields in net.minecraft.resource with type parameters of type UnitModifier and TypeFieldDescriptionprotected final CompletableFuture<Unit>SimpleResourceReload.prepareStageFutureMethod parameters in net.minecraft.resource with type arguments of type UnitModifier and TypeMethodDescriptionstatic SimpleResourceReload<Void>SimpleResourceReload.create(ResourceManager manager, List<ResourceReloader> reloaders, Executor prepareExecutor, Executor applyExecutor, CompletableFuture<Unit> initialStage) Creates a simple resource reload without additional results.ReloadableResourceManagerImpl.reload(Executor prepareExecutor, Executor applyExecutor, CompletableFuture<Unit> initialStage, List<ResourcePack> packs) Swaps the active resource manager with another one backed by the givenpacksand start a reload.static ResourceReloadSimpleResourceReload.start(ResourceManager manager, List<ResourceReloader> reloaders, Executor prepareExecutor, Executor applyExecutor, CompletableFuture<Unit> initialStage, boolean profiled) Starts a resource reload with the content from themanagersupplied to thereloaders.Constructor parameters in net.minecraft.resource with type arguments of type UnitModifierConstructorDescriptionProfiledResourceReload(ResourceManager manager, List<ResourceReloader> reloaders, Executor prepareExecutor, Executor applyExecutor, CompletableFuture<Unit> initialStage) protectedSimpleResourceReload(Executor prepareExecutor, Executor applyExecutor, ResourceManager manager, List<ResourceReloader> reloaders, SimpleResourceReload.Factory<S> factory, CompletableFuture<Unit> initialStage) -
Uses of Unit in net.minecraft.server
Fields in net.minecraft.server with type parameters of type UnitModifier and TypeFieldDescriptionprivate static final CompletableFuture<Unit>DataPackContents.COMPLETED_UNIT -
Uses of Unit in net.minecraft.server.network
Methods in net.minecraft.server.network that return types with arguments of type UnitModifier and TypeMethodDescriptioncom.mojang.datafixers.util.Either<PlayerEntity.SleepFailureReason,Unit> Tries to start sleeping on a block. -
Uses of Unit in net.minecraft.server.world
Fields in net.minecraft.server.world with type parameters of type UnitModifier and TypeFieldDescriptionstatic final ChunkTicketType<Unit>ChunkTicketType.DRAGONUsed by the ender dragon to load the central end island during the boss battle.private final Map<MessageListener<?>,LevelPrioritizedQueue<? extends Function<MessageListener<Unit>, ?>>> ChunkTaskPrioritySystem.queuesstatic final ChunkTicketType<Unit>ChunkTicketType.START(package private) final Function<MessageListener<Unit>,T> ChunkTaskPrioritySystem.Task.taskFunctionMethods in net.minecraft.server.world that return types with arguments of type UnitModifier and TypeMethodDescriptionprivate <T> LevelPrioritizedQueue<Function<MessageListener<Unit>,T>> ChunkTaskPrioritySystem.getQueue(MessageListener<T> actor) Method parameters in net.minecraft.server.world with type arguments of type UnitModifier and TypeMethodDescriptionstatic <T> ChunkTaskPrioritySystem.Task<T>ChunkTaskPrioritySystem.createTask(Function<MessageListener<Unit>, T> taskFunction, long pos, IntSupplier lastLevelUpdatedToProvider) static <T> ChunkTaskPrioritySystem.Task<T>ChunkTaskPrioritySystem.createTask(ChunkHolder holder, Function<MessageListener<Unit>, T> taskFunction) private <T> voidChunkTaskPrioritySystem.enqueueChunk(MessageListener<T> actor, Function<MessageListener<Unit>, T> task, long chunkPos, IntSupplier lastLevelUpdatedToProvider, boolean addBlocker) private <T> voidChunkTaskPrioritySystem.enqueueExecution(LevelPrioritizedQueue<Function<MessageListener<Unit>, T>> queue, MessageListener<T> actor) Constructor parameters in net.minecraft.server.world with type arguments of type UnitModifierConstructorDescription(package private)Task(Function<MessageListener<Unit>, T> taskFunction, long pos, IntSupplier lastLevelUpdatedToProvider) -
Uses of Unit in net.minecraft.text
Fields in net.minecraft.text with type parameters of type UnitModifier and TypeFieldDescriptionStringVisitable.TERMINATE_VISITConvenience object indicating the termination of a string visit. -
Uses of Unit in net.minecraft.util
Methods in net.minecraft.util that return Unit