Uses of Record Class
net.minecraft.world.biome.source.util.VanillaTerrainParameters.NoisePoint
Packages that use VanillaTerrainParameters.NoisePoint
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Uses of VanillaTerrainParameters.NoisePoint in net.minecraft.world.biome.source.util
Fields in net.minecraft.world.biome.source.util with type parameters of type VanillaTerrainParameters.NoisePointModifier and TypeFieldDescriptionprivate final Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.factorSplineThe field for thefactorSplinerecord component.private static final com.mojang.serialization.Codec<Spline<VanillaTerrainParameters.NoisePoint>>VanillaTerrainParameters.field_35457(package private) static final com.mojang.serialization.Codec<ToFloatFunction<VanillaTerrainParameters.NoisePoint>>VanillaTerrainParameters.LocationFunction.field_35464private final ToFloatFunction<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.LocationFunction.noiseFunctionprivate final Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.offsetSplineThe field for theoffsetSplinerecord component.private final Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.peakSplineThe field for thepeakSplinerecord component.Methods in net.minecraft.world.biome.source.util that return VanillaTerrainParameters.NoisePointModifier and TypeMethodDescriptionVanillaTerrainParameters.createNoisePoint(float float2, float float3, float float4) Methods in net.minecraft.world.biome.source.util that return types with arguments of type VanillaTerrainParameters.NoisePointModifier and TypeMethodDescriptionprivate static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.buildErosionFactorSpline(float value, boolean bool, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.createFlatOffsetSpline(float float2, float float3, float float4, float float5, float float6, float float7, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.createLandSpline(float float2, float float3, float float4, float float5, float float6, float float7, boolean bool, boolean bool2, ToFloatFunction<Float> toFloatFunction) VanillaTerrainParameters.factorSpline()Returns the value of thefactorSplinerecord component.private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.method_38219(float float2, boolean bool, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.method_38855(float float2, float float3, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.method_38856(float float2, float float3, float float4, float float5, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>VanillaTerrainParameters.method_38857(float float2, ToFloatFunction<Float> toFloatFunction) VanillaTerrainParameters.offsetSpline()Returns the value of theoffsetSplinerecord component.VanillaTerrainParameters.peakSpline()Returns the value of thepeakSplinerecord component.Methods in net.minecraft.world.biome.source.util with parameters of type VanillaTerrainParameters.NoisePointModifier and TypeMethodDescriptionfloatVanillaTerrainParameters.LocationFunction.apply(VanillaTerrainParameters.NoisePoint noisePoint) floatVanillaTerrainParameters.getFactor(VanillaTerrainParameters.NoisePoint point) floatVanillaTerrainParameters.getOffset(VanillaTerrainParameters.NoisePoint point) floatVanillaTerrainParameters.getPeak(VanillaTerrainParameters.NoisePoint point) Constructor parameters in net.minecraft.world.biome.source.util with type arguments of type VanillaTerrainParameters.NoisePointModifierConstructorDescriptionprivateLocationFunction(ToFloatFunction<VanillaTerrainParameters.NoisePoint> noiseFunction, String id) VanillaTerrainParameters(Spline<VanillaTerrainParameters.NoisePoint> offsetSpline, Spline<VanillaTerrainParameters.NoisePoint> factorSpline, Spline<VanillaTerrainParameters.NoisePoint> peakSpline) Creates an instance of aVanillaTerrainParametersrecord class. -
Uses of VanillaTerrainParameters.NoisePoint in net.minecraft.world.gen.densityfunction
Methods in net.minecraft.world.gen.densityfunction with parameters of type VanillaTerrainParameters.NoisePointModifier and TypeMethodDescriptionfloatDensityFunctionTypes.TerrainShaperSpline.class_7053.apply(VanillaTerrainParameters vanillaTerrainParameters, VanillaTerrainParameters.NoisePoint noisePoint)