Uses of Record Class
net.minecraft.world.biome.source.util.VanillaTerrainParameters.NoisePoint
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Uses of VanillaTerrainParameters.NoisePoint in net.minecraft.world.biome.source.util
Modifier and TypeFieldDescriptionprivate final Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.factorSpline
The field for thefactorSpline
record component.private static final com.mojang.serialization.Codec<Spline<VanillaTerrainParameters.NoisePoint>>
VanillaTerrainParameters.field_35457
(package private) static final com.mojang.serialization.Codec<ToFloatFunction<VanillaTerrainParameters.NoisePoint>>
VanillaTerrainParameters.LocationFunction.field_35464
private final ToFloatFunction<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.LocationFunction.noiseFunction
private final Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.offsetSpline
The field for theoffsetSpline
record component.private final Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.peakSpline
The field for thepeakSpline
record component.Modifier and TypeMethodDescriptionVanillaTerrainParameters.createNoisePoint
(float float2, float float3, float float4) Modifier and TypeMethodDescriptionprivate static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.buildErosionFactorSpline
(float value, boolean bool, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.createFlatOffsetSpline
(float float2, float float3, float float4, float float5, float float6, float float7, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.createLandSpline
(float float2, float float3, float float4, float float5, float float6, float float7, boolean bool, boolean bool2, ToFloatFunction<Float> toFloatFunction) VanillaTerrainParameters.factorSpline()
Returns the value of thefactorSpline
record component.private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.method_38219
(float float2, boolean bool, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.method_38855
(float float2, float float3, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.method_38856
(float float2, float float3, float float4, float float5, ToFloatFunction<Float> toFloatFunction) private static Spline<VanillaTerrainParameters.NoisePoint>
VanillaTerrainParameters.method_38857
(float float2, ToFloatFunction<Float> toFloatFunction) VanillaTerrainParameters.offsetSpline()
Returns the value of theoffsetSpline
record component.VanillaTerrainParameters.peakSpline()
Returns the value of thepeakSpline
record component.Modifier and TypeMethodDescriptionfloat
VanillaTerrainParameters.LocationFunction.apply
(VanillaTerrainParameters.NoisePoint noisePoint) float
VanillaTerrainParameters.getFactor
(VanillaTerrainParameters.NoisePoint point) float
VanillaTerrainParameters.getOffset
(VanillaTerrainParameters.NoisePoint point) float
VanillaTerrainParameters.getPeak
(VanillaTerrainParameters.NoisePoint point) ModifierConstructorDescriptionprivate
LocationFunction
(ToFloatFunction<VanillaTerrainParameters.NoisePoint> noiseFunction, String id) VanillaTerrainParameters
(Spline<VanillaTerrainParameters.NoisePoint> offsetSpline, Spline<VanillaTerrainParameters.NoisePoint> factorSpline, Spline<VanillaTerrainParameters.NoisePoint> peakSpline) Creates an instance of aVanillaTerrainParameters
record class. -
Uses of VanillaTerrainParameters.NoisePoint in net.minecraft.world.gen.densityfunction
Modifier and TypeMethodDescriptionfloat
DensityFunctionTypes.TerrainShaperSpline.class_7053.apply
(VanillaTerrainParameters vanillaTerrainParameters, VanillaTerrainParameters.NoisePoint noisePoint)