Uses of Interface
net.minecraft.world.BlockRenderView
Package
Description
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Uses of BlockRenderView in net.minecraft.client.color.block
Modifier and TypeMethodDescriptionint
BlockColorProvider.getColor
(BlockState state, @Nullable BlockRenderView world, @Nullable BlockPos pos, int tintIndex) Returns the color of the block state for the specified tint index, or -1 if not tinted.int
BlockColors.getColor
(BlockState state, @Nullable BlockRenderView world, @Nullable BlockPos pos, int tintIndex) -
Uses of BlockRenderView in net.minecraft.client.color.world
Modifier and TypeMethodDescriptionprivate static int
BiomeColors.getColor
(BlockRenderView world, BlockPos pos, ColorResolver resolver) static int
BiomeColors.getFoliageColor
(BlockRenderView world, BlockPos pos) static int
BiomeColors.getGrassColor
(BlockRenderView world, BlockPos pos) static int
BiomeColors.getWaterColor
(BlockRenderView world, BlockPos pos) -
Uses of BlockRenderView in net.minecraft.client.render
Modifier and TypeMethodDescriptionstatic int
WorldRenderer.getLightmapCoordinates
(BlockRenderView world, BlockState state, BlockPos pos) static int
WorldRenderer.getLightmapCoordinates
(BlockRenderView world, BlockPos pos) -
Uses of BlockRenderView in net.minecraft.client.render.block
Modifier and TypeMethodDescriptionvoid
BlockModelRenderer.AmbientOcclusionCalculator.apply
(BlockRenderView world, BlockState state, BlockPos pos, Direction direction, float[] box, BitSet flags, boolean shaded) float
BlockModelRenderer.BrightnessCache.getFloat
(BlockState state, BlockRenderView blockView, BlockPos pos) int
BlockModelRenderer.BrightnessCache.getInt
(BlockState state, BlockRenderView world, BlockPos pos) private int
FluidRenderer.getLight
(BlockRenderView world, BlockPos pos) private void
BlockModelRenderer.getQuadDimensions
(BlockRenderView world, BlockState state, BlockPos pos, int[] vertexData, Direction face, @org.jetbrains.annotations.Nullable float[] box, BitSet flags) private float
FluidRenderer.method_40077
(BlockRenderView blockRenderView, Fluid fluid, float float2, float float3, float float4, BlockPos blockPos) private float
FluidRenderer.method_40078
(BlockRenderView blockRenderView, Fluid fluid, BlockPos blockPos) private float
FluidRenderer.method_40079
(BlockRenderView blockRenderView, Fluid fluid, BlockPos blockPos, BlockState blockState, FluidState fluidState) boolean
BlockModelRenderer.render
(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) boolean
FluidRenderer.render
(BlockRenderView world, BlockPos pos, VertexConsumer vertexConsumer, BlockState blockState, FluidState fluidState) boolean
BlockRenderManager.renderBlock
(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random) void
BlockRenderManager.renderDamage
(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrices, VertexConsumer vertexConsumer) boolean
BlockModelRenderer.renderFlat
(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) boolean
BlockRenderManager.renderFluid
(BlockPos pos, BlockRenderView world, VertexConsumer vertexConsumer, BlockState blockState, FluidState fluidState) private void
BlockModelRenderer.renderQuad
(BlockRenderView world, BlockState state, BlockPos pos, VertexConsumer vertexConsumer, MatrixStack.Entry matrixEntry, BakedQuad quad, float brightness0, float brightness1, float brightness2, float brightness3, int light0, int light1, int light2, int light3, int overlay) private void
BlockModelRenderer.renderQuadsFlat
(BlockRenderView world, BlockState state, BlockPos pos, int light, int overlay, boolean useWorldLight, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, BitSet flags) private void
BlockModelRenderer.renderQuadsSmooth
(BlockRenderView world, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, float[] box, BitSet flags, BlockModelRenderer.AmbientOcclusionCalculator ambientOcclusionCalculator, int overlay) boolean
BlockModelRenderer.renderSmooth
(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) static boolean
FluidRenderer.shouldRenderSide
(BlockRenderView world, BlockPos blockPos, FluidState fluidState, BlockState blockState, Direction direction, FluidState fluidState2) -
Uses of BlockRenderView in net.minecraft.client.render.chunk
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Uses of BlockRenderView in net.minecraft.client.world
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Uses of BlockRenderView in net.minecraft.entity.passive
Modifier and TypeMethodDescriptionprotected static boolean
AnimalEntity.isLightLevelValidForNaturalSpawn
(BlockRenderView world, BlockPos pos) -
Uses of BlockRenderView in net.minecraft.server.world
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Uses of BlockRenderView in net.minecraft.world
Modifier and TypeInterfaceDescriptioninterface
interface
A world view orWorld
's superinterface that exposes access to a registry manager.interface
Represents access to a world on a logical Minecraft server.interface
interface
interface
Represents a scoped, read-only view of a world like structure that contains biomes, chunks and is bound to a dimension.